Age | Commit message (Expand) | Author |
2007-07-01 | Patch #1595026: engine init/shutdown OSystem methods | Max Horn |
2007-06-15 | BASE code: renamed detectMain to detectPlugin and updated some comments for c... | Max Horn |
2007-06-15 | Added some doxygen comments to (Plain)GameDescriptor, and added a findPlainGa... | Max Horn |
2007-06-12 | add DATA_PATH to directory search list when starting game | Willem Jan Palenstijn |
2007-06-11 | Fix for bug #1719463: "DETECTOR: Launching undefined target adds launcher entry" | Eugene Sandulenko |
2007-06-05 | Trunk becomes 0.11.0svn | Eugene Sandulenko |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-27 | Reverted r26922. | Johannes Schickel |
2007-05-27 | Patch #1726251: Reject long commandline parameters that lack the option | Max Horn |
2007-05-26 | Fix wrong error message as pointed out by jvprat. I.e. ./scummvm -g produced: | Eugene Sandulenko |
2007-05-26 | replace "normal" graphics scaler with "1x" in the --help text. | Joost Peters |
2007-05-22 | Simpilified Singleton implementation and usage. | Johannes Schickel |
2007-04-27 | Added the cruise engine to the list of plugins in plugins.cpp | Filippos Karapetis |
2007-04-18 | Fixed bug #1701842, after discussing with Fingolfin. | Torbjörn Andersson |
2007-03-03 | Allow PC Engine version of Loom to at least start up. | Travis Howell |
2007-03-02 | Do not use addDefaultDirectoryRecursive to add 'path', rather use the non-rec... | Max Horn |
2007-02-06 | Make extra information generated by launcher consistent with what we have | Eugene Sandulenko |
2007-02-04 | Don't add '.' to the search dirs as a last fallback. Fixes bug #1597208 | Max Horn |
2007-02-03 | Change s_appName from Common::String to const char * on all platforms | Max Horn |
2007-01-28 | Always set gameid & description in a GameDescriptor (somewhat more future pro... | Max Horn |
2007-01-28 | Fix regression which prevented to run games specified only in command line | Eugene Sandulenko |
2007-01-28 | Reintroduced non-static gameid() and description(), by popular(?) demand. | Marcus Comstedt |
2007-01-27 | Made gameid() and description() const. | Marcus Comstedt |
2007-01-24 | Fix for bug #1586640: SDL: Joystick/Joypad doesnt work with 0.9.0 | Max Horn |
2007-01-21 | Fix crash in GameDescriptor::updateDesc | Max Horn |
2007-01-21 | Don't mkdir the default savepath whenever we startup; rather, mkdir (on Unix/... | Max Horn |
2007-01-21 | Make use of HashMap::getVal/setVal, and some cleanup | Max Horn |
2007-01-21 | Added game.cpp file with some funcs/methods declared in game.h | Max Horn |
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko |
2007-01-14 | Initial import of Parallaction engine | Eugene Sandulenko |
2006-12-28 | Fix previous commit by anotherguest | Max Horn |
2006-12-28 | Updated makefiles to support touche and agos naming properly | Lars Persson |
2006-12-19 | * Change the GameList typedef to a proper class with an additional | Max Horn |
2006-11-13 | Patch #1595319: "Enable the command line --debugflags before engine.init()" | Eugene Sandulenko |
2006-11-12 | Reworked code in the advanced game detector (getting rid of much of the evil ... | Max Horn |
2006-11-12 | Print sensible messages if engine instantiation failed | Max Horn |
2006-11-03 | added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' | Gregory Montoir |
2006-10-22 | Backend modularization: Create timer manager, savefile manager and audio mixe... | Max Horn |
2006-10-21 | Added OSystem::getTimerManager and OSystem::getMixer methods (wip) | Max Horn |
2006-10-07 | Whitespaces. | Johannes Schickel |
2006-10-07 | Removed some left-over (I think!) code from unloadPluginsExcept() that was | Torbjörn Andersson |
2006-10-07 | Instantiate and hook up the plugin providers in the main() function of the co... | Max Horn |
2006-10-07 | Started to refactor the plugin code (moving backend specific stuff into backe... | Max Horn |
2006-09-29 | First pahse of renaming simon engine to agos. Internal renames. Compilation | Eugene Sandulenko |
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the... | Max Horn |
2006-09-20 | Work around conflict between ISO C++ and POSIX, to allow ISO C++ compliant co... | Max Horn |
2006-09-16 | * Added virtual Engine::getDebugger() method | Max Horn |
2006-08-04 | Fixed some broken #include's (the PS2 and Symbian may need more fixed, though) | Max Horn |
2006-07-31 | * Added copyright string to all engine plugins | Max Horn |
2006-07-29 | Small fix for the symbian port | Max Horn |