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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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hdb.h
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Author
2019-09-03
HDB: Add setTargetXY()
Nipun Garg
2019-09-03
HDB: Add getter-setter for _gameState
Nipun Garg
2019-09-03
HDB: Move constants to draw-manager
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Modify constants for simpler access
Nipun Garg
2019-09-03
HDB: Add mpc.h from source files
Nipun Garg
2019-09-03
HDB: Add remaining game Flags
Nipun Garg
2019-09-03
HDB: Add _input subsytem and init it
Nipun Garg
2019-09-03
HDB: Add RightBot functions
Nipun Garg
2019-09-03
HDB: Add aiShockBot functions
Nipun Garg
2019-09-03
HDB: Add findPath()
Nipun Garg
2019-09-03
HDB: Add and init the _window subsystem
Nipun Garg
2019-09-03
HDB: Add addToActionList() and checkActionList()
Nipun Garg
2019-09-03
HDB: Add stubbed animateEntity()
Nipun Garg
2019-09-03
HDB: Add time-keeping functions
Nipun Garg
2019-09-03
HDB: Add FPS and AnimDelay constants
Nipun Garg
2019-09-03
HDB: Add Anim Flags
Nipun Garg
2019-09-03
HDB: Add _actionMode and its getter-setters
Nipun Garg
2019-09-03
HDB: Add kFlagStairTop flag
Nipun Garg
2019-09-03
HDB: Add stubbed useEntity()
Nipun Garg
2019-09-03
HDB: Improve isDemo() function definition
Nipun Garg
2019-09-03
HDB: Add init code for all AI Entities
Nipun Garg
2019-09-03
HDB: Add isDemo()
Nipun Garg
2019-09-03
HDB: Add paint() to draw static images
Nipun Garg
2019-09-03
HDB: Add the AI class to hdb.cpp
Nipun Garg
2019-09-03
HDB: Add the AI class
Nipun Garg
2019-09-03
HDB: Fix C++11 usage in _format
Nipun Garg
2019-09-03
HDB: Abstract the common PixelFormat to hdb.h
Nipun Garg
2019-09-03
HDB: Add Tile flags enum
Nipun Garg
2019-09-03
HDB: Add kScreenWidth and kScreenHeight enums
Nipun Garg
2019-09-03
HDB: Add the Common::RandomSource _rnd
Nipun Garg
2019-09-03
HDB: Add _drawMan to hdb.cpp
Nipun Garg
2019-09-03
HDB: Replace the map in hdb.cpp with _map
Nipun Garg
2019-09-03
HDB: Fix variables according to Naming Conventions
Nipun Garg
2019-09-03
HDB: Fix breaking changes in MapLoader
Nipun Garg
2019-09-03
HDB: Setup loadMap call in hdb.cpp
Nipun Garg
2019-09-03
HDB: Add skeletal map-loader subsystem
Nipun Garg
2019-09-03
HDB: Fix allocation problem with g_hdb
Nipun Garg
2019-09-03
HDB: Add *g_hdb to access the subsystems
Nipun Garg
2019-09-03
HDB: Modify setGameFlags() to getGameFlags()
Nipun Garg
2019-09-03
HDB: Check if demo version is running
Nipun Garg
2019-09-03
HDB: Add Lua subsystem
Nipun Garg
2019-09-03
HDB: Fix the wrong class member naming
Nipun Garg
2019-09-03
HDB: Load the logo screen and display it to screen
Nipun Garg
2019-09-03
HDB: Setup system for drawing Title Screen
Nipun Garg
2019-09-03
HDB: Fix Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Add the GameState and State Management
Nipun Garg
2019-09-03
HDB: Move the readMPC function to the file-manager
Nipun Garg
2019-09-03
HDB: Add Subsystems and Memory Limits to hdb.h
Nipun Garg
2019-09-03
HDB: Update HDB to the Code Formatting Conventions
Nipun Garg
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