Age | Commit message (Collapse) | Author |
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svn-id: r29451
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svn-id: r29278
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svn-id: r29272
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svn-id: r29257
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svn-id: r29250
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svn-id: r29237
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svn-id: r29168
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resource file
svn-id: r29069
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svn-id: r29057
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svn-id: r28917
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tables; merged Hotspot::doLookAt and doLookThrough code
svn-id: r28880
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svn-id: r28714
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svn-id: r28548
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svn-id: r28212
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svn-id: r27668
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constants.
svn-id: r27609
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svn-id: r27606
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26778
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OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
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svn-id: r26155
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svn-id: r25439
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leaves the dungeon
svn-id: r25302
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chute and hiding in the barrel
svn-id: r24623
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svn-id: r24070
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svn-id: r23831
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svn-id: r23826
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svn-id: r23822
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action
svn-id: r23786
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svn-id: r23693
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svn-id: r23632
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built-in debugger
svn-id: r23413
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at startup.
svn-id: r22800
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enters. Also changed errors in unimplemented NPC actions to warnings
svn-id: r22731
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Also added the animation of the Skorl catching the player if the game state indicates it has happened
svn-id: r22581
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svn-id: r22408
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svn-id: r22407
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svn-id: r22210
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before performing an action
svn-id: r22209
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the menu bar at the top of the window - for smoother mouse movement. (After a
discussion with sev.)
svn-id: r21992
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available CPU time.
svn-id: r21787
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svn-id: r21782
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svn-id: r21258
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svn-id: r20773
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improved click handling to properly support areas that override standard click handling, such as when having a conversation
svn-id: r20769
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svn-id: r20582
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