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path: root/engines/neverhood/gamemodule.h
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2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2014-01-06NEVERHOOD: Add mousewheel support to original save/load dialogsTorbjörn Andersson
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-06-09NEVERHOOD: Add a debug console, together with a command to change roomsFilippos Karapetis
2013-05-08NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne...johndoe123
2013-05-08NEVERHOOD: Don't allow main menu until _canRequestMainMenu is setjohndoe123
2013-05-08NEVERHOOD: Add support for loading/saving games with the game's own menujohndoe123
2013-05-08NEVERHOOD: Implement restart functionality (from both main menu and game logic)johndoe123
2013-05-08NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo...johndoe123
2013-05-08NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still T...johndoe123
2013-05-08NEVERHOOD: Add initCubeSymbolsPuzzlejohndoe123
2013-05-08NEVERHOOD: Add initCodeSymbolsPuzzlejohndoe123
2013-05-08NEVERHOOD: More work on the menu system:johndoe123
2013-05-08NEVERHOOD: Rewrite GameModule::initMemoryPuzzle() to use NonRepeatingRandomNu...johndoe123
2013-05-08NEVERHOOD: Add class NonRepeatingRandomNumbersjohndoe123
2013-05-08NEVERHOOD: Start with the MenuModulejohndoe123
2013-05-08NEVERHOOD: Add GameVars::dumpVars() for debuggingjohndoe123
2013-05-08NEVERHOOD: Rename puzzle initialization methods and give them better namesjohndoe123
2013-05-08NEVERHOOD: Cleanup and fixesjohndoe123
2013-05-08NEVERHOOD: Implement GameModule::createModuleByHashjohndoe123
2013-05-08NEVERHOOD: Implement Scene2802 (radio tuning scene)johndoe123
2013-05-08NEVERHOOD: Fix Smacker framerate bug after the video decoder changesjohndoe123
2013-05-08NEVERHOOD: Start with Module2400johndoe123
2013-05-08NEVERHOOD: Implement Scene2808johndoe123
2013-05-08NEVERHOOD: Move createModuleXXX/updateModuleXXX methodsjohndoe123
2013-05-08NEVERHOOD: Add Scene1307johndoe123
2013-05-08NEVERHOOD: Start with Module1300 and implement Scene1302johndoe123
2013-05-08NEVERHOOD: Implement Scene2201johndoe123
2013-05-08NEVERHOOD: Implement Module2000johndoe123
2013-05-08NEVERHOOD: More work on Scene3009johndoe123
2013-05-08NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)johndoe123
2013-05-08NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame)johndoe123
2013-05-08NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800johndoe123
2013-05-08NEVERHOOD: Start with Module1200/Scene1201 (not complete yet)johndoe123
2013-05-08NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes)johndoe123
2013-05-08NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursorjohndoe123
2013-05-08NEVERHOOD: More work on Klaymanjohndoe123
2013-05-08NEVERHOOD: Add skeleton for Module1000johndoe123
2013-05-08NEVERHOOD: Start with Module and GameModule classesjohndoe123