Age | Commit message (Expand) | Author |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2014-01-06 | NEVERHOOD: Add mousewheel support to original save/load dialogs | Torbjörn Andersson |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-09 | NEVERHOOD: Add a debug console, together with a command to change rooms | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne... | johndoe123 |
2013-05-08 | NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for loading/saving games with the game's own menu | johndoe123 |
2013-05-08 | NEVERHOOD: Implement restart functionality (from both main menu and game logic) | johndoe123 |
2013-05-08 | NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo... | johndoe123 |
2013-05-08 | NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still T... | johndoe123 |
2013-05-08 | NEVERHOOD: Add initCubeSymbolsPuzzle | johndoe123 |
2013-05-08 | NEVERHOOD: Add initCodeSymbolsPuzzle | johndoe123 |
2013-05-08 | NEVERHOOD: More work on the menu system: | johndoe123 |
2013-05-08 | NEVERHOOD: Rewrite GameModule::initMemoryPuzzle() to use NonRepeatingRandomNu... | johndoe123 |
2013-05-08 | NEVERHOOD: Add class NonRepeatingRandomNumbers | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the MenuModule | johndoe123 |
2013-05-08 | NEVERHOOD: Add GameVars::dumpVars() for debugging | johndoe123 |
2013-05-08 | NEVERHOOD: Rename puzzle initialization methods and give them better names | johndoe123 |
2013-05-08 | NEVERHOOD: Cleanup and fixes | johndoe123 |
2013-05-08 | NEVERHOOD: Implement GameModule::createModuleByHash | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2802 (radio tuning scene) | johndoe123 |
2013-05-08 | NEVERHOOD: Fix Smacker framerate bug after the video decoder changes | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module2400 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2808 | johndoe123 |
2013-05-08 | NEVERHOOD: Move createModuleXXX/updateModuleXXX methods | johndoe123 |
2013-05-08 | NEVERHOOD: Add Scene1307 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module1300 and implement Scene1302 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2201 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Module2000 | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene3009 | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Module3000 and Scene3009 (incomplete) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame) | johndoe123 |
2013-05-08 | NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module1200/Scene1201 (not complete yet) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Klayman | johndoe123 |
2013-05-08 | NEVERHOOD: Add skeleton for Module1000 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module and GameModule classes | johndoe123 |