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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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gamemodule.h
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Author
2014-02-18
NEVERHOOD: Make GPL headers consisten in themselves.
Johannes Schickel
2014-01-06
NEVERHOOD: Add mousewheel support to original save/load dialogs
Torbjörn Andersson
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-06-09
NEVERHOOD: Add a debug console, together with a command to change rooms
Filippos Karapetis
2013-05-08
NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne...
johndoe123
2013-05-08
NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set
johndoe123
2013-05-08
NEVERHOOD: Add support for loading/saving games with the game's own menu
johndoe123
2013-05-08
NEVERHOOD: Implement restart functionality (from both main menu and game logic)
johndoe123
2013-05-08
NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo...
johndoe123
2013-05-08
NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still T...
johndoe123
2013-05-08
NEVERHOOD: Add initCubeSymbolsPuzzle
johndoe123
2013-05-08
NEVERHOOD: Add initCodeSymbolsPuzzle
johndoe123
2013-05-08
NEVERHOOD: More work on the menu system:
johndoe123
2013-05-08
NEVERHOOD: Rewrite GameModule::initMemoryPuzzle() to use NonRepeatingRandomNu...
johndoe123
2013-05-08
NEVERHOOD: Add class NonRepeatingRandomNumbers
johndoe123
2013-05-08
NEVERHOOD: Start with the MenuModule
johndoe123
2013-05-08
NEVERHOOD: Add GameVars::dumpVars() for debugging
johndoe123
2013-05-08
NEVERHOOD: Rename puzzle initialization methods and give them better names
johndoe123
2013-05-08
NEVERHOOD: Cleanup and fixes
johndoe123
2013-05-08
NEVERHOOD: Implement GameModule::createModuleByHash
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2802 (radio tuning scene)
johndoe123
2013-05-08
NEVERHOOD: Fix Smacker framerate bug after the video decoder changes
johndoe123
2013-05-08
NEVERHOOD: Start with Module2400
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2808
johndoe123
2013-05-08
NEVERHOOD: Move createModuleXXX/updateModuleXXX methods
johndoe123
2013-05-08
NEVERHOOD: Add Scene1307
johndoe123
2013-05-08
NEVERHOOD: Start with Module1300 and implement Scene1302
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2201
johndoe123
2013-05-08
NEVERHOOD: Implement Module2000
johndoe123
2013-05-08
NEVERHOOD: More work on Scene3009
johndoe123
2013-05-08
NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)
johndoe123
2013-05-08
NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame)
johndoe123
2013-05-08
NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800
johndoe123
2013-05-08
NEVERHOOD: Start with Module1200/Scene1201 (not complete yet)
johndoe123
2013-05-08
NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes)
johndoe123
2013-05-08
NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor
johndoe123
2013-05-08
NEVERHOOD: More work on Klayman
johndoe123
2013-05-08
NEVERHOOD: Add skeleton for Module1000
johndoe123
2013-05-08
NEVERHOOD: Start with Module and GameModule classes
johndoe123