aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood
AgeCommit message (Expand)Author
2013-08-08Merge pull request #369 from fingolfin/fix-neverhoodFilippos Karapetis
2013-08-05NEVERHOOD: Remove NRect constructorMax Horn
2013-08-03NEVERHOOD: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03NEVERHOOD: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-07-30NEVERHOOD: Silence noisy compiler warning.D G Turner
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-09NEVERHOOD: Fix incorrect sound heard when pressing the ladder buttonFilippos Karapetis
2013-07-04NEVERHOOD: Move the TODO into our wikiFilippos Karapetis
2013-07-03NEVERHOOD: Add a new console command, "playsound"Filippos Karapetis
2013-07-03NEVERHOOD: Fix typo in variable nameFilippos Karapetis
2013-07-03NEVERHOOD: Fix save slot selectionFilippos Karapetis
2013-07-01NEVERHOOD: Fix cursor glitch before looking down the lowered bridgeFilippos Karapetis
2013-07-01NEVERHOOD: Fix mouse cursor in the statue screen with the ladder buttonFilippos Karapetis
2013-07-01NEVERHOOD: Fix sound effect heard when the castle elevator door opensFilippos Karapetis
2013-07-01NEVERHOOD: Fix display of the dynamites on shelves in the dynamite roomFilippos Karapetis
2013-07-01NEVERHOOD: Slight cleanup to the navigation scene codeFilippos Karapetis
2013-07-01NEVERHOOD: Fix the second tape sprite in the whale roomFilippos Karapetis
2013-06-28NEVERHOOD: Handle invalid save_slot more gracefully on startupTorbjörn Andersson
2013-06-28NEVERHOOD: Fix incorrect checks for the waterfall soundsFilippos Karapetis
2013-06-28NEVERHOOD: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2013-06-28NEVERHOOD: Remove superfluous description from a console commandFilippos Karapetis
2013-06-28NEVERHOOD: Add missing music when entering the Hall of Records buildingFilippos Karapetis
2013-06-28NEVERHOOD: Fix graphics glitch when opening the menuFilippos Karapetis
2013-06-28NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) houseFilippos Karapetis
2013-06-26NEVERHOOD: Stop sound updates while the main menu is activeFilippos Karapetis
2013-06-25NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ...johndoe123
2013-06-22NEVERHOOD: Fix warningEugene Sandulenko
2013-06-17NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666)johndoe123
2013-06-15NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection boxFilippos Karapetis
2013-06-12NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"Filippos Karapetis
2013-06-12NEVERHOOD: Fix a slight glitch with the symbols cheat commandFilippos Karapetis
2013-06-12NEVERHOOD: Move some more cheat code to the cheat console commandFilippos Karapetis
2013-06-12NEVERHOOD: Stop all sounds before restoring / restartingFilippos Karapetis
2013-06-12NEVERHOOD: Remove or silence by default some more debug outputFilippos Karapetis
2013-06-11NEVERHOOD: Fix GCC warnings about shadowed variablesTorbjörn Andersson
2013-06-11NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"Filippos Karapetis
2013-06-11NEVERHOOD: Fix warning about shadowed variablejohndoe123
2013-06-11NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instea...johndoe123
2013-06-11NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXMEFilippos Karapetis
2013-06-11NEVERHOOD: Cleanup, merge some duplicate codeFilippos Karapetis
2013-06-10NEVERHOOD: Change the debuglevel of the scene changing debug outputFilippos Karapetis
2013-06-10NEVERHOOD: Fix crash when viewing videos in the video viewerFilippos Karapetis
2013-06-09NEVERHOOD: Add a console command to display the current surfacesFilippos Karapetis
2013-06-09NEVERHOOD: Remove superfluous checkFilippos Karapetis
2013-06-09NEVERHOOD: Fix a memory leak when changing modulesFilippos Karapetis
2013-06-09NEVERHOOD: Add a debug console, together with a command to change roomsFilippos Karapetis
2013-06-02NEVERHOOD: Fix crash in scene 1105 (teddy bear panel)Torbjörn Andersson
2013-06-01NEVERHOOD: Removed debug (?) code that bypassed puzzleTorbjörn Andersson
2013-05-31NEVERHOOD: Made multi-line function-line macros saferTorbjörn Andersson
2013-05-28NEVERHOOD: Silence two compiler warnings about set but unused variables.D G Turner