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path: root/engines/scumm/charset.cpp
AgeCommit message (Expand)Author
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-28Fix Kanji text positioning in DIG. Constants based on disassembly, butEugene Sandulenko
2008-04-26Fix Kanji renderingEugene Sandulenko
2008-04-08First attempt to support Japanese DIGEugene Sandulenko
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-01Split out charset font data for easier maintenanceEugene Sandulenko
2008-01-01Fix bug #1811732: "MANIAC C64: German version not supported"Eugene Sandulenko
2007-12-16Patch #1851568: INDY3 Mac: Grail Diary FixMax Horn
2007-12-09Add Russian font for Zak.Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-11Remove/clarify several FIXMEsEugene Sandulenko
2007-09-11Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ...Max Horn
2007-09-10Lots of source code formatting correctionsMax Horn
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
2007-08-14fix issues with parenthesesMatthew Hoops
2007-08-14Limit loading external fonts, to required game versions.Travis Howell
2007-07-22- Fix wrong languages in Chinese COMIEugene Sandulenko
2007-07-22Fix Chinese character widths.Eugene Sandulenko
2007-07-21Proper height for Chinese characters, also remove obsolete hack for computingEugene Sandulenko
2007-07-21More support for Chinese COMI. Still some character conversions areEugene Sandulenko
2007-07-20Prevent crash in MI1 SegaCD Jap.Eugene Sandulenko
2007-07-10Reberting accidental changes.Eugene Sandulenko
2007-07-10Preliminary (and buggy) Kanji support.Eugene Sandulenko
2007-07-08cleanupMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-28Improved version of patch to fix bug #1722153: "FT: Error on loading a game s...Eugene Sandulenko
2007-05-13removed part of my patch for bug #1662610, CharsetRenderer::getStringHeight()...Gregory Montoir
2007-04-15Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func...Gregory Montoir
2007-02-03Applied the revised NUT font renderer patch #1635584, which combines cyx'sTorbjörn Andersson
2007-01-28Moved some stuff from CharsetRenderer (back) to ScummEngine, added commentsMax Horn
2007-01-27cleanup (made NutRenderer::loadFont protected, added call during initialisati...Gregory Montoir
2007-01-27Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussingTorbjörn Andersson
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
2006-10-15Turned some more static vars into static constMax Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
2006-05-07Turning this warning into an error, since I never got any feedback on itMax Horn
2006-05-07Perform (horizontal) charset text clipping for V1-V3, tooMax Horn
2006-05-03Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRenderer...Max Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-11Moved engines to the new engines/ directoryMax Horn