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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
Age
Commit message (
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Author
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-02-23
fixed warnings
Paweł Kołodziejski
2006-02-20
Fix for bug #1428261 (Solaris x86 build fails: variable name collision)
Max Horn
2006-02-18
- Merged GameDetector::detectGame() into GameDetector::detectMain()
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
This file was obsoleted by the previous commit, but I didn't want to force SVN
Torbjörn Andersson
2006-02-17
Removed includes from sword2.h so that (hopefully) there will eventually be
Torbjörn Andersson
2006-02-17
Added global toGameSettings() template function for convenience; simplified G...
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-12
Merged _mouse.cpp and mouse.cpp into mouse.cpp
Torbjörn Andersson
2006-02-12
Standardized the preprocessor constants used to prevent double inclusion of
Torbjörn Andersson
2006-02-12
Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of it
Torbjörn Andersson
2006-02-12
Renamed files for consistency with other engines:
Torbjörn Andersson
2006-02-12
Removed layers.h since it was a) empty and b) never included.
Torbjörn Andersson
2006-02-12
Reduced data duplication in module.mk files; added module.mk files for null a...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn