aboutsummaryrefslogtreecommitdiff
path: root/engines/xeen/town.cpp
AgeCommit message (Expand)Author
2017-11-24XEEN: Fix crash exiting game whilst town actions are activePaul Gilbert
2017-11-24XEEN: Extra comments for trainer level capsPaul Gilbert
2017-11-23XEEN: Added constant for character highlighting codePaul Gilbert
2017-11-23XEEN: Fix switching characters within town actionsPaul Gilbert
2017-11-23XEEN: Display correct trainer message for whether chars can levelupPaul Gilbert
2017-11-23XEEN: Rendering fixes for town trainerPaul Gilbert
2017-11-23XEEN: Added a TownAction enumPaul Gilbert
2017-11-23XEEN: Fix music/background loading for town locationsPaul Gilbert
2017-11-23XEEN: Fix rendering of Blacksmith screenPaul Gilbert
2017-11-19XEEN: Fix display of multi-page town messagesPaul Gilbert
2017-11-13XEEN: Fix compiler warningsPaul Gilbert
2017-11-10XEEN: Fix event handling for town messagesPaul Gilbert
2017-11-10XEEN: Fix rendering of town messagesPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
2016-09-21XEEN: Refactored doScroll to have it available to cutscenesPaul Gilbert
2016-09-18XEEN: Beginnings of Darkside endgame, subtitle codePaul Gilbert
2016-09-16XEEN: Cleanup of Sound driverPaul Gilbert
2016-09-16XEEN: Further cleanup of unneeded music codePaul Gilbert
2016-09-12XEEN: Beginnings of Music classPaul Gilbert
2016-09-04XEEN: Beginnings of Darkside endgame and musicPaul Gilbert
2016-08-28XEEN: Moved method comments from CPP to header filesPaul Gilbert
2016-08-28XEEN: gcc compilation fixesPaul Gilbert
2015-03-04XEEN: Implement remaining missing code in checkEventsPaul Gilbert
2015-03-02XEEN: Implemented cmNPC and TownMessage dialog classPaul Gilbert
2015-02-22XEEN: Renaming and move flags used for UI indicatorsPaul Gilbert
2015-02-18XEEN: Fix drawing buttons in Spells dialog when switching characterPaul Gilbert
2015-02-18XEEN: Simplify use of addButton when setting up button listsPaul Gilbert
2015-02-18XEEN: Fixes for display of Spells dialogPaul Gilbert
2015-02-10XEEN: Refactored _partyCount and _partyMembers into the _activeParty arrayPaul Gilbert
2015-02-10XEEN: Refactored drawing the party icons into a separate classPaul Gilbert
2015-02-09XEEN: Some refactoring needed for resources the party dialog will needPaul Gilbert
2015-02-05XEEN: Merged confirmation and yes/no dialogs into single source filePaul Gilbert
2015-02-02XEEN: Implemented assembleItemName methodPaul Gilbert
2015-02-01XEEN: Beginnings of Items dialogPaul Gilbert
2015-02-01XEEN: Fixes for Character Info dialog stat details displayPaul Gilbert
2015-01-30XEEN: Implemented SpellsDialog and ConfirmDialog classesPaul Gilbert
2015-01-29XEEN: Implemented setSpellText for spells dialogPaul Gilbert
2015-01-28XEEN: Add missing c_str to a Common::String::format callPaul Gilbert
2015-01-28XEEN: Fixes for tavern optionsPaul Gilbert
2015-01-28XEEN: Fix display of buy message for buying tavern foodPaul Gilbert
2015-01-28XEEN: Fix for entering/exiting tavern displayPaul Gilbert
2015-01-28XEEN: Implemented drawTownAnimPaul Gilbert
2015-01-27XEEN: Implement hilight/unhilightChar, bufixes for Tavern displayPaul Gilbert
2015-01-27XEEN: Implemented doTownOptionsPaul Gilbert
2015-01-27XEEN: Implemented depositWithdrawl and subtractPaul Gilbert
2015-01-27XEEN: Added NumericInput class and refactored existing string inputPaul Gilbert
2015-01-26XEEN: Implemented createTownTextPaul Gilbert
2015-01-25XEEN: Beginnings of Town class, implemented handleActionPaul Gilbert