Age | Commit message (Collapse) | Author |
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An option has been added to use the original ones, if needed
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GUI: Game gui options
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The charsets used by the translations now need to have a "$(name).cp" file,
which contains an charset index => unicode mapping. Otherwise
create_translations will fail.
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This is so it can be used outside options.cpp
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Thanks to digitall for spotting the occurance in engines.mk.
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Updated the Spanish interface translation and added the QuickStart translation.
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