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path: root/saga/ite_introproc.cpp
AgeCommit message (Expand)Author
2005-05-08fixed sfSceneEq bugAndrew Kurushin
2005-04-19Separate occaionally glued intro sentence words.Eugene Sandulenko
2005-01-14Removed the unused i_cvar_name field from INTRO_DIALOGUE.Torbjörn Andersson
2005-01-14Added helper function to queue the ITE intro dialogue.Torbjörn Andersson
2005-01-14o Added support for German ITE. There are also Puzzle-related messagesEugene Sandulenko
2005-01-11- remove game.h & image.hAndrew Kurushin
2005-01-10Better sync between music and intro.Torbjörn Andersson
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-09o Fixed some indentationEugene Sandulenko
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-02Start intro animations with events to prevent the first frame from beingTorbjörn Andersson
2005-01-02Pausing an animation is done by changing its state now, not by setting aTorbjörn Andersson
2005-01-02Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,Torbjörn Andersson
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-29PALETTE_FADE_DURATION -> kNormalFadeDurationEugene Sandulenko
2004-12-28Partial fix for Mac intro. Sprites are still incorrect because of lack ofEugene Sandulenko
2004-12-28o Fixed animation playbackEugene Sandulenko
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
2004-12-22o Moved GAME_* to SagaEngine objectEugene Sandulenko
2004-12-18sprite loading fix in win demoAndrew Kurushin
2004-12-16Removed unused variable.Torbjörn Andersson
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
2004-12-03First pass at migrating from the old Reinherit console to the ScummVMTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-12Added support for digitized music, plus some other music-related fixes.Torbjörn Andersson
2004-10-10Added missing word in subtitle.Torbjörn Andersson
2004-08-11Move ITE_* and IHNM_* to Scene class.Eugene Sandulenko
2004-08-11Handle fades in scene load routine.Eugene Sandulenko
2004-08-11Correct ESC key behaviour.Eugene Sandulenko
2004-08-10Correct scene transitions. Now intro seems to be complete.Eugene Sandulenko
2004-08-10oopsEugene Sandulenko
2004-08-10Improved intro. Now it correctly shows game title.Eugene Sandulenko
2004-08-10Moved PALANIM_* to a class.Eugene Sandulenko
2004-08-10Move EVENT_* to a class.Eugene Sandulenko
2004-08-04Move SCENE_* to class.Eugene Sandulenko
2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
2004-08-03Move FONT_* to class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01move sceneproc.cpp/h into scene.cpp/hJonathan Gray
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31merge animation.h and animation_mod.h into a classJonathan Gray
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
2004-05-05Replaced R_printf() with debug() and warning(). There are still a couple ofTorbjörn Andersson
2004-05-02Merged sysgfx.cpp and gfx.cpp to gfx.cppEugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-29Music.cpp objectizing.Eugene Sandulenko
2004-04-28Rename Snd object to SndResEugene Sandulenko
2004-04-28Objectize sndres.cppEugene Sandulenko