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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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ite_introproc.cpp
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2005-05-08
fixed sfSceneEq bug
Andrew Kurushin
2005-04-19
Separate occaionally glued intro sentence words.
Eugene Sandulenko
2005-01-14
Removed the unused i_cvar_name field from INTRO_DIALOGUE.
Torbjörn Andersson
2005-01-14
Added helper function to queue the ITE intro dialogue.
Torbjörn Andersson
2005-01-14
o Added support for German ITE. There are also Puzzle-related messages
Eugene Sandulenko
2005-01-11
- remove game.h & image.h
Andrew Kurushin
2005-01-10
Better sync between music and intro.
Torbjörn Andersson
2005-01-09
- GameModule is gone
Andrew Kurushin
2005-01-09
o Fixed some indentation
Eugene Sandulenko
2005-01-02
o Started putting all panels stuff in order. Still incomplete
Eugene Sandulenko
2005-01-02
Start intro animations with events to prevent the first frame from being
Torbjörn Andersson
2005-01-02
Pausing an animation is done by changing its state now, not by setting a
Torbjörn Andersson
2005-01-02
Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,
Torbjörn Andersson
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-29
PALETTE_FADE_DURATION -> kNormalFadeDuration
Eugene Sandulenko
2004-12-28
Partial fix for Mac intro. Sprites are still incorrect because of lack of
Eugene Sandulenko
2004-12-28
o Fixed animation playback
Eugene Sandulenko
2004-12-22
- rewriten actors action handling (now uses all original flags etc)
Andrew Kurushin
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-18
sprite loading fix in win demo
Andrew Kurushin
2004-12-16
Removed unused variable.
Torbjörn Andersson
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-12-03
First pass at migrating from the old Reinherit console to the ScummVM
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-12
Added support for digitized music, plus some other music-related fixes.
Torbjörn Andersson
2004-10-10
Added missing word in subtitle.
Torbjörn Andersson
2004-08-11
Move ITE_* and IHNM_* to Scene class.
Eugene Sandulenko
2004-08-11
Handle fades in scene load routine.
Eugene Sandulenko
2004-08-11
Correct ESC key behaviour.
Eugene Sandulenko
2004-08-10
Correct scene transitions. Now intro seems to be complete.
Eugene Sandulenko
2004-08-10
oops
Eugene Sandulenko
2004-08-10
Improved intro. Now it correctly shows game title.
Eugene Sandulenko
2004-08-10
Moved PALANIM_* to a class.
Eugene Sandulenko
2004-08-10
Move EVENT_* to a class.
Eugene Sandulenko
2004-08-04
Move SCENE_* to class.
Eugene Sandulenko
2004-08-03
Move TEXT_* to SagaEngine class.
Eugene Sandulenko
2004-08-03
Move FONT_* to class.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-08-01
move sceneproc.cpp/h into scene.cpp/h
Jonathan Gray
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-07-31
merge animation.h and animation_mod.h into a class
Jonathan Gray
2004-07-31
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
Jonathan Gray
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
2004-05-02
Merged sysgfx.cpp and gfx.cpp to gfx.cpp
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-29
Music.cpp objectizing.
Eugene Sandulenko
2004-04-28
Rename Snd object to SndRes
Eugene Sandulenko
2004-04-28
Objectize sndres.cpp
Eugene Sandulenko
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