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path: root/script_v1.cpp
AgeCommit message (Expand)Author
2002-07-04fixed monkeyvga crasher that occured at least in the german version, but pote...Max Horn
2002-06-25MadMoose's bugfix for 555890 - DOTT: Inventory items not changing nameJames Brown
2002-06-24implement save/load-string ops (used only by Indy 4 IQ system it seems?)Max Horn
2002-06-04more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ...Max Horn
2002-05-14added #include "actor.h", some minor tweaksMax Horn
2002-05-14fixed var shadowing warningMax Horn
2002-05-14Make if(cls) error a little more usefulJames Brown
2002-05-14fix some warnings, odd code, and prevent Simon segfaulting when wrong game sp...James Brown
2002-05-14refactored parts of actor.cpp: many methods are now members of class Actor in...Max Horn
2002-05-14Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon du...James Brown
2002-05-11Add paramless 'r' debug command to show the current room.James Brown
2002-05-11Zak walkbox locking fixes.James Brown
2002-05-11once more changed the face direction calculation; allows to remove MI2 bridge...Max Horn
2002-05-11Fix loom sound when using COMPRESSED_SOUND_FILE.James Brown
2002-05-10Check gameID for Zak TV fixJames Brown
2002-05-08Add oldRoomEffect needed for Zak256 endingJames Brown
2002-05-08Fix next to last Zak bugs.James Brown
2002-05-08Fix a mistake in the resource loader.James Brown
2002-05-07Add missing Zak opcode (Fixes Lima forest crash)James Brown
2002-05-07Add fixme for Zak256 script bug, until I can ask yot to help me trace it.James Brown
2002-05-06Fix stupid Zak256 crash. You can take the blue crystal now!James Brown
2002-05-05fixed some warningsMax Horn
2002-05-01Moved loom music synch to the playing functionNicolas Bacca
2002-04-28Commit FIXME to fix Largo bridge actor-direction bugJames Brown
2002-04-26Commit MI1/Indy4/etc crash fix :)James Brown
2002-04-25Fix MI1 floppy scaling, and update readme.James Brown
2002-04-25Apply patch to add 'monkeyvga' target for MI1 Floppy.James Brown
2002-04-24Remove old FixMe. This fixes Zak256 verbs not showing.James Brown
2002-04-20Commit of the X11 driver using the new OSystem interface. Plus some warning f...Lionel Ulmer
2002-04-20Remove typo.James Brown
2002-04-20Fix V4/V5 games.James Brown
2002-04-20Remove \M's, add IRIX support.James Brown
2002-04-19Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break somet...Vincent Hamm
2002-04-19Fixed getActorX and getActorY in indy3. Now you can reenter the gymnasiumVincent Hamm
2002-04-19Fixed a roomOps that was creating a lots of bugs in indy and ZakVincent Hamm
2002-04-19Fix various Zak256 crashes. Ticket machine works, taking Blue Crystal crashes.James Brown
2002-04-19Fixed indy3 when going to Venice. Fixed missing objects in Zak intro.Vincent Hamm
2002-04-18Fixed a few clipping issues in Loom the NICE way this timeVincent Hamm
2002-04-17Return of the MP3 CD patch ... use CBR 22 kHzNicolas Bacca
2002-04-16Fix Indy4. Make invalid actor warnings -d only.James Brown
2002-04-16Add hack for loom staff verbs.James Brown
2002-04-15Fix a wrong fix. This should correct many many wonderful little glitches. :)James Brown
2002-04-11Fix anti-aliasing crash and a Zak crash. Note there are still AAJames Brown
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
2002-04-11various code cleanupsLudvig Strigeus
2002-04-07Fix Indy4 bootparam, some more Zak256 work, and a few minor things.James Brown
2002-04-07Kind of hack that seems to synchronize loom's cutscenes + remove these damned...Nicolas Bacca
2002-04-07Small fix for MP3 CD music (successful cast sound, and a little bit more sync...Nicolas Bacca
2002-04-06Final loom fixes. LoomCD is now completable, apart from sound glitches and la...James Brown
2002-04-05Fix Indy3/Loom override bugs. THIS MAY BREAK OTHER GAMES. Please test.James Brown