Age | Commit message (Expand) | Author |
2002-07-07 | applied indent to a couple of source files; added .indent.pro file with defau... | Max Horn |
2002-06-26 | Add invalid variable checks for The Dig | James Brown |
2002-06-04 | more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ... | Max Horn |
2002-05-25 | Fixme for the dig looping sound bug... | Vincent Hamm |
2002-05-25 | The Dig: implement descriptions | Paweł Kołodziejski |
2002-05-23 | moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ... | Max Horn |
2002-05-22 | Fixed actor masking in dig | Vincent Hamm |
2002-05-20 | setupShadowPalette doesn't belong into actor.cpp; it's only used in script_v2... | Max Horn |
2002-05-14 | added #include "actor.h", some minor tweaks | Max Horn |
2002-05-14 | refactored parts of actor.cpp: many methods are now members of class Actor in... | Max Horn |
2002-05-12 | renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ... | Max Horn |
2002-05-12 | Remove no longer needed DOTT fixme | James Brown |
2002-05-10 | Impliment what we call 'random guesses' for Sam and Max iMUSE | James Brown |
2002-05-10 | Two fixmes - one for iMUSE bug in Sam and Max, the other for MI1VGA scaling | Paweł Kołodziejski |
2002-05-10 | renamed fixActorDirection to setActorDirection; fixed a bug causing wrong act... | Max Horn |
2002-05-05 | cleaning up the mess drigo left... <sigh> | Max Horn |
2002-05-05 | Fixed some things for Macintosh ports | Enrico Rolfi |
2002-04-25 | Implemented a few new functions. Now you can control the crane in Full Throttle | Vincent Hamm |
2002-04-24 | Fixed transition effects in non V7 games | Vincent Hamm |
2002-04-23 | Quick patch to allow space between -p - Also remove compiler warning | James Brown |
2002-04-22 | Add voice channel tracking to stop script race in BumpusVille VR. | James Brown |
2002-04-21 | Implemented another miscop. Now the music in the BigFoot bal room is correct | Vincent Hamm |
2002-04-21 | Some code cleanup in the blast object code for implementation of futur features | Vincent Hamm |
2002-04-21 | Some new V7 scummvars. Implemented custom scale table in AKOS codec 1 | Vincent Hamm |
2002-04-20 | Fix the twin ball elevator | Vincent Hamm |
2002-04-20 | Remove \M's, add IRIX support. | James Brown |
2002-04-19 | More or less finished flashlight code. The effect isn't 100% accurate | Vincent Hamm |
2002-04-19 | Early flashlight implementation | Vincent Hamm |
2002-04-11 | Large pointless reindentation of all the code. Also fixed a few mistakes | James Brown |
2002-04-09 | Fix the BUN string parser. Doesn't crash other games anymore :) | James Brown |
2002-04-08 | Start of The Dig voice support. Don't get excited, it doesn't do anything yet... | James Brown |
2002-04-07 | Fix Indy4 bootparam, some more Zak256 work, and a few minor things. | James Brown |
2002-03-25 | Fixed a bit the gui for FT and DIG. It still doesn't display a thing but it's... | Vincent Hamm |
2002-03-22 | reimplemented opcode 0xEC a better way | Vincent Hamm |
2002-03-22 | Partialy implemented opcode 0xEC | Vincent Hamm |
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg -... | James Brown |
2002-03-08 | Implemented multiple image blast object | Vincent Hamm |
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow... | James Brown |
2002-03-07 | Rename o6_samGame to o6_bompWindow. | James Brown |
2002-03-07 | Fixes to Sam and Max subgames. | James Brown |
2002-03-06 | Preliminary smush playback support. | Vincent Hamm |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Add Matti Hmlinen's patch to suppress warnings | Travis Howell |
2002-03-06 | Fixed some more Sam and Max bugs. Is now playable to BumpusVille. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games | James Brown |
2002-03-05 | Warning'ed some miscops, and added a hack to just ignore non-existant actors. | James Brown |
2002-02-25 | Sam and Max, roomops error changed to warning. | James Brown |