Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-19 | Correct auxblock hides. | Travis Howell | |
svn-id: r15180 | |||
2004-09-18 | fixed warnings | Paweł Kołodziejski | |
svn-id: r15161 | |||
2004-09-18 | Should be for HE71 and later. | Travis Howell | |
svn-id: r15151 | |||
2004-09-18 | preliminar AuxQueue support (freddemo intro), some glitches though | Gregory Montoir | |
svn-id: r15149 | |||
2004-09-12 | Typo | Travis Howell | |
svn-id: r15016 | |||
2004-09-11 | Ooops | Travis Howell | |
svn-id: r15007 | |||
2004-09-11 | Use random talk animation in HE 80+ games for now. | Travis Howell | |
svn-id: r15006 | |||
2004-09-10 | Save game changes for HE80+ games. | Travis Howell | |
svn-id: r14985 | |||
2004-09-09 | Minor correction | Travis Howell | |
svn-id: r14971 | |||
2004-09-08 | some AKOS tweaks for HE72/80 | Gregory Montoir | |
svn-id: r14965 | |||
2004-09-05 | The old 'sound' array was introduced in savegame version 8, so surely the | Torbjörn Andersson | |
MKARRAY_OLD entry should use 8 as its minVersion? Today's CVS snapshot triggered an assertion when loading a savegame that worked fine today. It worked again after this change. svn-id: r14909 | |||
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell | |
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903 | |||
2004-09-04 | cleanup (this actor clip stuff is really evil -- I have to agree with ↵ | Max Horn | |
Kirben, it's totally unclear why they didn't just use the good old virt screen system... svn-id: r14890 | |||
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell | |
Add akos speech queue for HE games Minor cleanup svn-id: r14883 | |||
2004-09-04 | Add actor cliping override for HE games. | Travis Howell | |
svn-id: r14879 | |||
2004-09-03 | Fix for bug #1021538 (COMI: Graphic glitches in ship-to-ship fight) | Max Horn | |
svn-id: r14876 | |||
2004-09-03 | Small correction for V7-8 actor drawing | Max Horn | |
svn-id: r14874 | |||
2004-08-29 | Add a few akos codes | Travis Howell | |
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827 | |||
2004-08-28 | Revert last change, was wrong opcode. | Travis Howell | |
Add a few more HE 7 opcodes svn-id: r14813 | |||
2004-08-28 | akos should queue commmands and executate after drawing costumes (Caused ↵ | Travis Howell | |
race issues in HE games). Remove some duplciate code Enable from HE games Add a few stubs for some additional akos codes svn-id: r14799 | |||
2004-08-22 | Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!) | Max Horn | |
svn-id: r14674 | |||
2004-08-21 | Removed some obsolete TODO comments | Max Horn | |
svn-id: r14669 | |||
2004-08-17 | Typo | Travis Howell | |
svn-id: r14637 | |||
2004-08-17 | This check is Sam & Max specific, doesn't exist in other games. | Travis Howell | |
svn-id: r14636 | |||
2004-08-15 | Fix Dig regression, small part of code was lost. | Travis Howell | |
svn-id: r14617 | |||
2004-08-11 | Add part of suggested cleanup to remove extra variable. | Travis Howell | |
actorDrawVirScr might still be required in future HE games, see actorOps case 219. svn-id: r14553 | |||
2004-08-10 | Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on this :-) | Max Horn | |
svn-id: r14549 | |||
2004-08-05 | Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts ↵ | Max Horn | |
weird) svn-id: r14474 | |||
2004-07-28 | Add patch from madm00se for: | Travis Howell | |
#869003 MIVGA: Guybrush shrinks & grows near end of game svn-id: r14355 | |||
2004-07-26 | Keep compatbility with older saved games. | Travis Howell | |
svn-id: r14339 | |||
2004-07-26 | Cleanup | Travis Howell | |
svn-id: r14336 | |||
2004-07-18 | Hack to work around bug #775097 - probably wrong, probably will cause ↵ | Max Horn | |
regressions, probably should be undone soon -- but it's an experiment ;-) svn-id: r14268 | |||
2004-07-18 | Remove out dated comment. | Travis Howell | |
svn-id: r14242 | |||
2004-07-18 | Only change actor.frame if actor's frame is actually updated. | Travis Howell | |
svn-id: r14238 | |||
2004-07-16 | Fix bugs: | Travis Howell | |
FT: Stadium Salesman Glitches COMI: Wally's Fake piratehook still on ground after pick up svn-id: r14221 | |||
2004-07-15 | Actually use actor talkScript when required. | Travis Howell | |
svn-id: r14217 | |||
2004-07-11 | Bump save game version for HE 7.0 changes | Travis Howell | |
Remove mention of talkspeed default, since it no longer applies. svn-id: r14191 | |||
2004-07-11 | Missed one spot | Travis Howell | |
svn-id: r14190 | |||
2004-07-11 | Rename var | Travis Howell | |
Add some changes ready for next save game version (Commented out) svn-id: r14189 | |||
2004-07-10 | Always stop actor walkscript when required. | Travis Howell | |
svn-id: r14184 | |||
2004-07-05 | Merge into new function. | Travis Howell | |
svn-id: r14170 | |||
2004-07-04 | Switch warnings to debug, since they occur normally in games. | Travis Howell | |
svn-id: r14164 | |||
2004-07-04 | PC version of FT demo uses older animation/direction calculations | Travis Howell | |
actor flip is only reset for HE games. svn-id: r14162 | |||
2004-07-03 | Fix veggie head bug in fbear. Patch attahed to bugreport #984258 is | Eugene Sandulenko | |
partially attached. svn-id: r14154 | |||
2004-06-29 | Rename var | Travis Howell | |
svn-id: r14121 | |||
2004-06-29 | Fix actorOps case 218/9 in HE games | Travis Howell | |
svn-id: r14115 | |||
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell | |
Rename a few HE sound vars svn-id: r14084 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-04-02 | simplify code by integrating a call to translateText() into ↵ | Max Horn | |
addMessageToStack(); improved translateText() further svn-id: r13438 | |||
2004-03-19 | Revamped COMI/DIG speech decoding (this my cause regressions, watch out). ↵ | Max Horn | |
Goal was to streamline code logic, and get rid of a FIXME svn-id: r13347 |