Age | Commit message (Expand) | Author |
2004-08-15 | Fix Dig regression, small part of code was lost. | Travis Howell |
2004-08-11 | Add part of suggested cleanup to remove extra variable. | Travis Howell |
2004-08-10 | Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on this :-) | Max Horn |
2004-08-05 | Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts w... | Max Horn |
2004-07-28 | Add patch from madm00se for: | Travis Howell |
2004-07-26 | Keep compatbility with older saved games. | Travis Howell |
2004-07-26 | Cleanup | Travis Howell |
2004-07-18 | Hack to work around bug #775097 - probably wrong, probably will cause regress... | Max Horn |
2004-07-18 | Remove out dated comment. | Travis Howell |
2004-07-18 | Only change actor.frame if actor's frame is actually updated. | Travis Howell |
2004-07-16 | Fix bugs: | Travis Howell |
2004-07-15 | Actually use actor talkScript when required. | Travis Howell |
2004-07-11 | Bump save game version for HE 7.0 changes | Travis Howell |
2004-07-11 | Missed one spot | Travis Howell |
2004-07-11 | Rename var | Travis Howell |
2004-07-10 | Always stop actor walkscript when required. | Travis Howell |
2004-07-05 | Merge into new function. | Travis Howell |
2004-07-04 | Switch warnings to debug, since they occur normally in games. | Travis Howell |
2004-07-04 | PC version of FT demo uses older animation/direction calculations | Travis Howell |
2004-07-03 | Fix veggie head bug in fbear. Patch attahed to bugreport #984258 is | Eugene Sandulenko |
2004-06-29 | Rename var | Travis Howell |
2004-06-29 | Fix actorOps case 218/9 in HE games | Travis Howell |
2004-06-27 | Another palette change needed for HE 7.0 games. | Travis Howell |
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko |
2004-04-02 | simplify code by integrating a call to translateText() into addMessageToStack... | Max Horn |
2004-03-19 | Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goa... | Max Horn |
2004-03-16 | Patch #917503: Remove stray semicolons | Max Horn |
2004-03-15 | disambiguate the two talkingActor() methods (one was a getter, one a setter -... | Max Horn |
2004-03-15 | clearMsgQueue now just is a synonym for stopTalk -> remove it | Max Horn |
2004-03-15 | After the refactoring it's clearly that _messagePtr can be removed. Hooray, y... | Max Horn |
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter f... | Max Horn |
2004-03-15 | ...and mor. Next big thing should be to document the overlay stuff, but that'... | Max Horn |
2004-02-24 | Remove warnings, they were dummy warnings in originals. | Travis Howell |
2004-02-21 | Ooops | Travis Howell |
2004-02-21 | Add a few more actor inits. for later games. | Travis Howell |
2004-02-18 | FT/DIG/COMI should always default to 100 for actor.forceclip. | Travis Howell |
2004-02-17 | save talkVolume | Max Horn |
2004-02-16 | Add akos drawing offsets | Travis Howell |
2004-02-09 | added talkVolume, and changed talkPan call method | Paweł Kołodziejski |
2004-02-06 | Used wrong check, might have caused regressions. | Travis Howell |
2004-01-26 | Not needed | Travis Howell |
2004-01-26 | Ooops | Travis Howell |
2004-01-22 | actor ignoreTurns is complete for scumm6 | Travis Howell |
2004-01-22 | Remove a few old warnings. | Travis Howell |
2004-01-17 | Small difference in HE games, fixes radio still moving after speech ends. | Travis Howell |
2004-01-16 | Only needed for V1 Maniac. | Travis Howell |
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could pro... | James Brown |
2004-01-16 | Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 (fix... | James Brown |
2004-01-16 | Add correct actor palette color changing for HE games. | Travis Howell |
2004-01-15 | This should be zeroed too. | Travis Howell |