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path: root/scumm/script_v72he.cpp
AgeCommit message (Expand)Author
2005-04-25Add misisng r.Travis Howell
2005-04-24Remove out dated comment.Travis Howell
2005-04-23Always set file path separately in o72_openFile() so upper and lower case fil...Travis Howell
2005-04-22Add support for reading/writing to external config file in HE games.Travis Howell
2005-04-21There are Macintosh specific versions of HE72 games.Travis Howell
2005-04-21Correct argument order.Travis Howell
2005-04-20Fix cut and paste rror.Travis Howell
2005-04-19HACK no longer required.Travis Howell
2005-04-18Adjust again, for sound header differences.Travis Howell
2005-04-18Sound size should only include sound data.Travis Howell
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
2005-04-17Debug no longer needed.Travis Howell
2005-04-17Fix buffer overflow regression.Travis Howell
2005-04-17Add separate function for loading palette from choosen room.Travis Howell
2005-04-16OoopsTravis Howell
2005-04-16VAR78 needs to be set in HE80+ gamesTravis Howell
2005-04-16Filter out extra path setting and useless setting when writing INIs details i...Travis Howell
2005-04-16Adjust for footdemo, which triggers assert.Travis Howell
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
2005-04-13Off by one.Travis Howell
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
2005-04-13Read/write INI entries from config file in HE games.Travis Howell
2005-04-12CleanupTravis Howell
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-09Switch back to warning, since it is used in mazeTravis Howell
2005-04-09Correct stack list order.Travis Howell
2005-04-09Fixed typo in comment.Torbjörn Andersson
2005-04-09Simplify the substResFileName system a bitMax Horn
2005-04-09Add comment to TODOTravis Howell
2005-04-09Correct arguments order, works now.Travis Howell
2005-04-08Actor layering only matches in freddicoveTravis Howell
2005-04-08Add HE70+ version of seekFilePos opcode.Travis Howell
2005-04-08OoopsTravis Howell
2005-04-08A few off by 1's.Travis Howell
2005-04-08Set array dataTravis Howell
2005-04-08HE99+ games store the base name is array 129, which is set on startup.Travis Howell
2005-04-07The reverse actor layering only applies to pajama3Travis Howell
2005-04-06Moved createResource, resourceStats, expireResources to ResourceManagerMax Horn
2005-04-06itoa is not ANSI C and not portable. TODO: Implement the %b caseMax Horn
2005-04-06Add missing code for decodeScriptString cases.Travis Howell
2005-04-04Add 8 sound channel support for HE gamesTravis Howell
2005-04-03More sprite renamesTravis Howell
2005-04-02initial implementation of o72_arrayOps_127 and o90_sortArrayGregory Montoir
2005-04-01Add support for clipping of wizImages.Travis Howell
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
2005-03-31Return correct object x/y positionTravis Howell
2005-03-30Support for direct reading from NES ROM:Eugene Sandulenko
2005-03-30CleanupTravis Howell
2005-03-28Check class of object number, not loop.Travis Howell