Age | Commit message (Expand) | Author |
2005-04-19 | HACK no longer required. | Travis Howell |
2005-04-18 | Adjust again, for sound header differences. | Travis Howell |
2005-04-18 | Sound size should only include sound data. | Travis Howell |
2005-04-18 | Use correct music offsets for HE games, only a few demos use wrong tunes now. | Travis Howell |
2005-04-17 | Debug no longer needed. | Travis Howell |
2005-04-17 | Fix buffer overflow regression. | Travis Howell |
2005-04-17 | Add separate function for loading palette from choosen room. | Travis Howell |
2005-04-16 | Ooops | Travis Howell |
2005-04-16 | VAR78 needs to be set in HE80+ games | Travis Howell |
2005-04-16 | Filter out extra path setting and useless setting when writing INIs details i... | Travis Howell |
2005-04-16 | Adjust for footdemo, which triggers assert. | Travis Howell |
2005-04-14 | Add HE7.2 difference in o_getResourceSize(). | Travis Howell |
2005-04-13 | Off by one. | Travis Howell |
2005-04-13 | _stringBuffer can have mutple strings, ie in pajama2 startup. | Travis Howell |
2005-04-13 | Read/write INI entries from config file in HE games. | Travis Howell |
2005-04-12 | Cleanup | Travis Howell |
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-09 | Switch back to warning, since it is used in maze | Travis Howell |
2005-04-09 | Correct stack list order. | Travis Howell |
2005-04-09 | Fixed typo in comment. | Torbjörn Andersson |
2005-04-09 | Simplify the substResFileName system a bit | Max Horn |
2005-04-09 | Add comment to TODO | Travis Howell |
2005-04-09 | Correct arguments order, works now. | Travis Howell |
2005-04-08 | Actor layering only matches in freddicove | Travis Howell |
2005-04-08 | Add HE70+ version of seekFilePos opcode. | Travis Howell |
2005-04-08 | Ooops | Travis Howell |
2005-04-08 | A few off by 1's. | Travis Howell |
2005-04-08 | Set array data | Travis Howell |
2005-04-08 | HE99+ games store the base name is array 129, which is set on startup. | Travis Howell |
2005-04-07 | The reverse actor layering only applies to pajama3 | Travis Howell |
2005-04-06 | Moved createResource, resourceStats, expireResources to ResourceManager | Max Horn |
2005-04-06 | itoa is not ANSI C and not portable. TODO: Implement the %b case | Max Horn |
2005-04-06 | Add missing code for decodeScriptString cases. | Travis Howell |
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell |
2005-04-03 | More sprite renames | Travis Howell |
2005-04-02 | initial implementation of o72_arrayOps_127 and o90_sortArray | Gregory Montoir |
2005-04-01 | Add support for clipping of wizImages. | Travis Howell |
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell |
2005-03-31 | Return correct object x/y position | Travis Howell |
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko |
2005-03-30 | Cleanup | Travis Howell |
2005-03-28 | Check class of object number, not loop. | Travis Howell |
2005-03-28 | findObject in HE72+ only checks object bounds | Travis Howell |
2005-03-23 | Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over. | Travis Howell |
2005-03-22 | Add three new HE sports games. Baseball is most playable now. | Eugene Sandulenko |
2005-03-17 | Add HE72 version of file rename opcode | Travis Howell |
2005-03-17 | HE72+ games use slightly different code for subtitle color. | Travis Howell |
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko |
2005-03-10 | Add HE specific versions of findResource/findResourceData. | Travis Howell |