Age | Commit message (Expand) | Author |
2003-11-13 | *** empty log message *** | Travis Howell |
2003-11-12 | changed getting position of bundle song to ms | Paweł Kołodziejski |
2003-11-11 | Disambiguate o6_jump execution (is _scriptPointer read before or after fetchS... | Max Horn |
2003-11-11 | made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ... | Max Horn |
2003-11-10 | added namespace GUI | Max Horn |
2003-11-10 | deprecated adj. Said of a program or feature that is considered | Joost Peters |
2003-11-10 | added subopcode comments | Paweł Kołodziejski |
2003-11-10 | changed opcode name to actorOps | Paweł Kołodziejski |
2003-11-10 | renamed back to o6_ifclassofif and extended names for dim opcodes | Paweł Kołodziejski |
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn |
2003-11-10 | mark zak256 as a depreciated target, zakTowns will be used in future to be mo... | Jonathan Gray |
2003-11-10 | cleanup / some warnings (I'd like to know if and where those opcodes are used) | Max Horn |
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski |
2003-11-09 | comment out all the targets for newer humongous games until they start doing ... | Jonathan Gray |
2003-11-09 | renamed some opcodes and added sobopcode comments | Paweł Kołodziejski |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-08 | Add missing opcode needed for Spanish version (And maybe others?) of Full Thr... | Travis Howell |
2003-11-07 | fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's chan... | Max Horn |
2003-11-07 | more spelling fixes | Jonathan Gray |
2003-11-05 | fix bug #835953: Typo in key shortcut list | Max Horn |
2003-11-05 | made menu buttons wider (looks nicer, IMO) | Max Horn |
2003-11-05 | fix for bug #836418 (Crash when saving with blank name): GUI now uses a defau... | Max Horn |
2003-11-05 | check name we are trying to save with isn't null, still needs to be looked at... | Jonathan Gray |
2003-11-03 | oops this wasn't meant to be there | Max Horn |
2003-11-03 | remade the in-game GUI/menu | Max Horn |
2003-11-03 | stdafx.h needs to be included first. | Marcus Comstedt |
2003-11-03 | allow the towns version of loom to do something besides incorrectly error out... | Jonathan Gray |
2003-11-03 | Look for towns font rom in game directory then current directory instead of j... | Jonathan Gray |
2003-11-03 | added built-in label for SliderWidget | Max Horn |
2003-11-02 | introduced common base class GuiObject for Dialog/Widget -> step towards maki... | Max Horn |
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi... | Max Horn |
2003-11-01 | amiga checkbox is pointless in the in-game settings dialog (you should set th... | Max Horn |
2003-11-01 | modified MessageDialog to allow for custom button texts | Max Horn |
2003-11-01 | cleanup: new MessageDialog subclass TimedMessageDialog | Max Horn |
2003-11-01 | get rid of ScummGameSettings::detectname | Max Horn |
2003-11-01 | cleanup | Max Horn |
2003-11-01 | Patch #820010: Support Kanji version | Max Horn |
2003-11-01 | possible fix for bug #833854 - I rechecked the assembly, there actually is a ... | Max Horn |
2003-10-29 | Revert since it still doesn't work right, last change stop messages about nee... | Travis Howell |
2003-10-29 | Hopefully right this time, last change caused a cheat (Free air travel) | Travis Howell |
2003-10-29 | Add copy protection bypass for Zak McKracken (EGA) since there was no check i... | Travis Howell |
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn |
2003-10-27 | Fixed bug #830772, I hope. | Torbjörn Andersson |
2003-10-26 | factor out common debugger code | Max Horn |
2003-10-26 | cleanup | Max Horn |
2003-10-26 | Use #if USE_CONSOLE instead of #ifdef USE_CONSOLE since that's how we do | Torbjörn Andersson |
2003-10-26 | workaround for bug #820357 (FOA: Talk to Sophia -> Atlantis/Great Machine = c... | Max Horn |
2003-10-20 | Restrict Maniac demo mode to V1 Maniac. | Travis Howell |
2003-10-20 | cumm V1-2 doesn't use textslots, checked against V1 Maniac, V2 Zak disasm. | Travis Howell |
2003-10-18 | We proudly present the latest installment of our hit series 'Untangle the mes... | Max Horn |