index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
Age
Commit message (
Expand
)
Author
2003-11-17
replaced demo GIDs wth GF_DEMO
Paweł Kołodziejski
2003-11-17
added comi and dig demo
Paweł Kołodziejski
2003-11-17
added music hacks for cmi demo, please test it
Paweł Kołodziejski
2003-11-16
whitespace
Max Horn
2003-11-16
codec1 is not bomp codec
Paweł Kołodziejski
2003-11-16
ops
Paweł Kołodziejski
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-11-16
replaced constans with names
Paweł Kołodziejski
2003-11-14
Another try at zak copy protection bypass.
Travis Howell
2003-11-14
Fixed regression introduced in revision 1.206 that broke parameter handling
Torbjörn Andersson
2003-11-14
Kanji support only seems to work in scumm5 games
Travis Howell
2003-11-13
*** empty log message ***
Travis Howell
2003-11-12
changed getting position of bundle song to ms
Paweł Kołodziejski
2003-11-11
Disambiguate o6_jump execution (is _scriptPointer read before or after fetchS...
Max Horn
2003-11-11
made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ...
Max Horn
2003-11-10
added namespace GUI
Max Horn
2003-11-10
deprecated adj. Said of a program or feature that is considered
Joost Peters
2003-11-10
added subopcode comments
Paweł Kołodziejski
2003-11-10
changed opcode name to actorOps
Paweł Kołodziejski
2003-11-10
renamed back to o6_ifclassofif and extended names for dim opcodes
Paweł Kołodziejski
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-10
mark zak256 as a depreciated target, zakTowns will be used in future to be mo...
Jonathan Gray
2003-11-10
cleanup / some warnings (I'd like to know if and where those opcodes are used)
Max Horn
2003-11-10
renamed opcode and added sobopcode comments
Paweł Kołodziejski
2003-11-09
comment out all the targets for newer humongous games until they start doing ...
Jonathan Gray
2003-11-09
renamed some opcodes and added sobopcode comments
Paweł Kołodziejski
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-08
Add missing opcode needed for Spanish version (And maybe others?) of Full Thr...
Travis Howell
2003-11-07
fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's chan...
Max Horn
2003-11-07
more spelling fixes
Jonathan Gray
2003-11-05
fix bug #835953: Typo in key shortcut list
Max Horn
2003-11-05
made menu buttons wider (looks nicer, IMO)
Max Horn
2003-11-05
fix for bug #836418 (Crash when saving with blank name): GUI now uses a defau...
Max Horn
2003-11-05
check name we are trying to save with isn't null, still needs to be looked at...
Jonathan Gray
2003-11-03
oops this wasn't meant to be there
Max Horn
2003-11-03
remade the in-game GUI/menu
Max Horn
2003-11-03
stdafx.h needs to be included first.
Marcus Comstedt
2003-11-03
allow the towns version of loom to do something besides incorrectly error out...
Jonathan Gray
2003-11-03
Look for towns font rom in game directory then current directory instead of j...
Jonathan Gray
2003-11-03
added built-in label for SliderWidget
Max Horn
2003-11-02
introduced common base class GuiObject for Dialog/Widget -> step towards maki...
Max Horn
2003-11-02
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...
Max Horn
2003-11-01
amiga checkbox is pointless in the in-game settings dialog (you should set th...
Max Horn
2003-11-01
modified MessageDialog to allow for custom button texts
Max Horn
2003-11-01
cleanup: new MessageDialog subclass TimedMessageDialog
Max Horn
2003-11-01
get rid of ScummGameSettings::detectname
Max Horn
2003-11-01
cleanup
Max Horn
2003-11-01
Patch #820010: Support Kanji version
Max Horn
2003-11-01
possible fix for bug #833854 - I rechecked the assembly, there actually is a ...
Max Horn
2003-10-29
Revert since it still doesn't work right, last change stop messages about nee...
Travis Howell
[prev]
[next]