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2004-06-27That check should of been for HE 7.0 games.Travis Howell
2004-06-27Added small TODO to my currently defunct OSX-COMI-hackMax Horn
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few m...Max Horn
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...Max Horn
2004-06-27Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to...Max Horn
2004-06-27Renamed/documented some odd smush/insane varsMax Horn
2004-06-27Another palette change needed for HE 7.0 games.Travis Howell
2004-06-27Renamed some HE-specific variables.Eugene Sandulenko
2004-06-27Moved _Win32ResExtractor to ScummEngine_v6 (and ideally, it should be confine...Max Horn
2004-06-27Small TODO commentMax Horn
2004-06-27Fix memory leakMax Horn
2004-06-27Use existing ScummVM functionality for packed structsMax Horn
2004-06-27Not required for WIN32Travis Howell
2004-06-27HE 7.0 games don't actually use their color cycling resourcesTravis Howell
2004-06-27Fix actor palette in HE 7.0 games.Travis Howell
2004-06-27Remove bad commentTravis Howell
2004-06-26Add initial support for reading sputm.9x index files. Teach ScummVM about re...Jonathan Gray
2004-06-26Older scaleTable and scale values are still use by HE games.Travis Howell
2004-06-26move puttzoo back into the correct position and note Scummsys.90 versionJonathan Gray
2004-06-26work around for humongous catalogsJonathan Gray
2004-06-26GF_WINDOWS no longer required for later HE gamesTravis Howell
2004-06-26Enable next set of HE games, which all reach boot scripts.Travis Howell
2004-06-26CorrectionTravis Howell
2004-06-26add catalog2 targetJonathan Gray
2004-06-26let my Scummsys.90 version of freddi get detected properlyJonathan Gray
2004-06-26look for the newer BMAP blocks from later humongous games if we can't find an...Jonathan Gray
2004-06-26Fix transparency for akos codec 16 in HE games.Travis Howell
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-06-25Use auto_ptr to avoid leaksMax Horn
2004-06-25cleanupMax Horn
2004-06-25Switch to debugTravis Howell
2004-06-25Delay only required when using subtitlesTravis Howell
2004-06-25Avoid illegal VARS in HE 7.2Travis Howell
2004-06-25fix warningMax Horn
2004-06-25note targets with multiple interpreter versionsJonathan Gray
2004-06-25Set fast mode for HE7 games too.Travis Howell
2004-06-25Display error based on the version a game is believed to be when reading MAXS...Jonathan Gray
2004-06-25Check blocksize when reading MAXS, may potentially detect HE versions using i...Jonathan Gray
2004-06-25CorrectionTravis Howell
2004-06-25move puttzoo to _heversion 72 as it needs the newer MAXS block reading code, ...Jonathan Gray
2004-06-25there were never dos versions of these HE titles so bump _heversion up to 70Jonathan Gray
2004-06-25Fix regression in HE 7.2 gamesTravis Howell
2004-06-25add debugging messages for index blocks which don't already have them via rea...Jonathan Gray
2004-06-25Minor cleanupTravis Howell
2004-06-25Fix minor bug in akos codec1Travis Howell
2004-06-25Fix $Header$Eugene Sandulenko
2004-06-24Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO item.Eugene Sandulenko
2004-06-24Add grabCursorFromBuffer() function.Eugene Sandulenko
2004-06-24Add some more HE7 differences.Travis Howell
2004-06-24Phase #2 of HE v7.0+ cursors. Still no visual output, but all data isEugene Sandulenko