Age | Commit message (Expand) | Author |
2005-01-28 | Began what I hope is the final major restructuring of the BS2 engine. | Torbjörn Andersson |
2005-01-17 | Updated copyright header, as discussed on the mailing list. | Torbjörn Andersson |
2005-01-01 | Updated copyright year. | Torbjörn Andersson |
2004-11-14 | Cleanup | Torbjörn Andersson |
2004-09-08 | Fixed evil regression #2. Restarting the game, or using the "start" debug | Torbjörn Andersson |
2004-05-07 | Cleanup. | Torbjörn Andersson |
2004-05-05 | Cleanup. | Torbjörn Andersson |
2004-04-27 | Cleanup | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-04-16 | Cleanup | Torbjörn Andersson |
2004-04-07 | Cleanup. | Torbjörn Andersson |
2004-03-29 | Cleanup. | Torbjörn Andersson |
2004-03-27 | cleanup | Torbjörn Andersson |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-01-07 | Valgrind fixes. Mostly about memory not being freed when the engine is | Torbjörn Andersson |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-12-14 | Mostly cleanups, but I believe this also fixes an endian problem in the | Torbjörn Andersson |
2003-12-01 | Removed some unnecessary / commented out code, and initialized the debug | Torbjörn Andersson |
2003-11-24 | Removed redundant information from the opcode list. I thought having the | Torbjörn Andersson |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-07 | spelling fixes | Jonathan Gray |
2003-11-05 | setup opcode table *before* using it to avoid crashes :-) | Max Horn |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-04 | More moving of stuff into classes. | Torbjörn Andersson |
2003-11-02 | More moving of stuff into classes. I had to make a few changes/cleanups to | Torbjörn Andersson |
2003-11-01 | More moving of stuff into classes | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-22 | Moved a few remaining pieces of the script interpreter into the Logic class | Torbjörn Andersson |
2003-10-21 | Moved some more stuff into the Logic class. | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |
2003-10-04 | added namespace Sword2 | Max Horn |
2003-09-30 | Changed the "logic" object to use ScummVM naming conventions. | Torbjörn Andersson |
2003-09-26 | Some more reformatting / cleanup, and removal of comments that did nothing | Torbjörn Andersson |
2003-09-17 | cleanup | Torbjörn Andersson |
2003-07-28 | bs2 | Jonathan Gray |