Age | Commit message (Expand) | Author |
2004-04-04 | Cleanup. | Torbjörn Andersson |
2004-03-30 | Cleanup | Torbjörn Andersson |
2004-03-29 | Cleanup. | Torbjörn Andersson |
2004-03-29 | Make clearScene() set the _needFullRedraw variable. | Torbjörn Andersson |
2004-03-28 | Renamed more OSystem methods | Max Horn |
2004-03-28 | More format string fixes. | Torbjörn Andersson |
2004-03-28 | Fixed paramters to match format string. | Torbjörn Andersson |
2004-03-28 | Fixed format string to match parameters. | Torbjörn Andersson |
2004-03-28 | Cleanup. | Torbjörn Andersson |
2004-03-28 | Force the engine to pick a cursor after restoring a game. This appears to | Torbjörn Andersson |
2004-03-28 | Don't show the restart/restore dialog if a boot parameter has been given. | Torbjörn Andersson |
2004-03-28 | Fixed bug I introduced in the recent cleanup: It's the screen, not the | Torbjörn Andersson |
2004-03-27 | Make sure looping music is restarted after loading a savegame, regardless | Torbjörn Andersson |
2004-03-27 | cleanup | Torbjörn Andersson |
2004-03-24 | Use the binary .pal file format that was introduced for 0.6.0. | Torbjörn Andersson |
2004-03-23 | Unify MPEG2 code even more | Max Horn |
2004-03-22 | share 'init' method, too | Max Horn |
2004-03-22 | Fix crash introduced by recent code unification. (Mind you, I'm still | Torbjörn Andersson |
2004-03-22 | some more cleanup | Max Horn |
2004-03-22 | move commong code into separate source file (more could be done, but it's a s... | Max Horn |
2004-03-21 | Moved Surface/Font code into new 'graphics' module | Max Horn |
2004-03-21 | Unify a bit more... | Max Horn |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-03-15 | fix doxygen-comment mistakes | Max Horn |
2004-03-13 | Fixed a slight logic error in the music fading. At this point the code | Torbjörn Andersson |
2004-03-04 | Apply patch #907359 : Broken Sword videos improved frameskip | Nicolas Bacca |
2004-03-04 | If the user has previous savegames, display a restart/restore dialog when | Torbjörn Andersson |
2004-03-02 | Removed the test for non-existing demo cutscenes: param[0] is an offset | Torbjörn Andersson |
2004-03-01 | Display keyboard when saving | Nicolas Bacca |
2004-03-01 | Fix from Roever for bug #892827 | James Brown |
2004-03-01 | Add fix for error at end of sword2demo (From eriktorbjorn) | Travis Howell |
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor... | Max Horn |
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing OS... | Max Horn |
2004-02-22 | Avoid deadlock in MPEG-2 cutscenes + slow devices | Nicolas Bacca |
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn |
2004-02-21 | unified code a little | Max Horn |
2004-02-21 | Use unsigned characters when drawing the text in the control panel etc. | Torbjörn Andersson |
2004-02-15 | Proper handling of BS2 cutscene lead-outs, plus some other minor fixes. | Torbjörn Andersson |
2004-02-14 | Paint the overlay black at the end of the movie. Not all movies fade out on | Torbjörn Andersson |
2004-02-13 | Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr... | Nicolas Bacca |
2004-02-12 | Changed the playback code to use the new "elapsed time" function instead. | Torbjörn Andersson |
2004-02-08 | More cutscene fixes from roever | Travis Howell |
2004-02-07 | Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568) | James Brown |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn |
2004-01-30 | Various changes to the build system which allow building ScummVM in an extern... | Max Horn |
2004-01-30 | avoid using huge static structs - they can't be stripped, and increase the ex... | Max Horn |
2004-01-30 | fix whitespaces (we should eventually try to remove this code duplication aga... | Max Horn |
2004-01-29 | Renamed the 'pan' effect of the mixer to 'balance', since that is what we act... | Max Horn |
2004-01-22 | whitespaces | Max Horn |