Age | Commit message (Expand) | Author |
2003-09-13 | simplified code | Max Horn |
2003-09-13 | and another endian fix | Oliver Kiehl |
2003-09-13 | I am not happy at all with the slack our team has shown recently! I barely co... | Max Horn |
2003-09-13 | fix global vars storing | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | pack _parallax to be on the safe side | Oliver Kiehl |
2003-09-13 | convert run lists in the res manager | Max Horn |
2003-09-13 | fix speech on BE | Oliver Kiehl |
2003-09-13 | fix g_header -> header in comments | Max Horn |
2003-09-13 | some more endian fixes | Oliver Kiehl |
2003-09-13 | endian conversion in save/restore code (may not be complete, beware!) | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | should have been an int32 | Oliver Kiehl |
2003-09-13 | endian fix | Oliver Kiehl |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | let the interpreter use native endianess for variables -> this allows us to g... | Max Horn |
2003-09-13 | fix LE bug | Oliver Kiehl |
2003-09-13 | hack isn't needed anymore | Oliver Kiehl |
2003-09-13 | improved heuristic, fixes crash when clicking on the fence | Max Horn |
2003-09-13 | wow - now I can walk around in the BS2 demo! | Max Horn |
2003-09-13 | YAEB | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | yet another endian fix | Max Horn |
2003-09-13 | <joostp> *Fingolfin does +5 damage to endian bug. | Max Horn |
2003-09-13 | endian fix for walk data | Max Horn |
2003-09-12 | cleanup | Max Horn |
2003-09-12 | cleanup / fix WALK_GRID_FILE case in convertEndian | Max Horn |
2003-09-12 | move convertEndian around | Max Horn |
2003-09-12 | No need to have convertEndian member of class resMan | Max Horn |
2003-09-12 | properly fixed parallax layers in BE systems | Max Horn |
2003-09-12 | endian fixes | Oliver Kiehl |
2003-09-10 | disable code because it crashes | Oliver Kiehl |
2003-09-10 | added refCon parameter to timer class | Max Horn |
2003-09-09 | HACK: Display instructions during the cutscenes, so that the user won't | Torbjörn Andersson |
2003-09-09 | Reworked the last commit a bit, so that PlaySmacker() doesn't need to know | Torbjörn Andersson |
2003-09-09 | In PlaySmacker(), make sure there really is a text sprite to draw. | Torbjörn Andersson |
2003-09-09 | Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as | Torbjörn Andersson |
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson |
2003-09-09 | Cleanup | Torbjörn Andersson |
2003-09-09 | Clarified some comments in PlaySmacker(). At this point it should be fairly | Torbjörn Andersson |
2003-09-09 | Read Smacker voice-overs from the correct file, same way as speech.cpp does | Torbjörn Andersson |
2003-09-09 | Simplified the code to decide whether to use speech1.clu or speech2.clu | Torbjörn Andersson |
2003-09-08 | Cleanup. | Torbjörn Andersson |
2003-09-08 | Updated comment. | Torbjörn Andersson |
2003-09-08 | Added some code to display the subtitles for the Smacker movies, when | Torbjörn Andersson |
2003-09-08 | renamed VersionSettings -> TargetSettings and also renamed some of its member... | Max Horn |
2003-09-08 | Complete rewrite of the in-game dialogs (quit, restart, settings, save and | Torbjörn Andersson |
2003-09-08 | Hide the menus when displaying full-screen messages, e.g. error messages | Torbjörn Andersson |
2003-09-07 | more endian fixes | Max Horn |