Age | Commit message (Expand) | Author |
2003-06-07 | CD Loom and EGA Loom should not use the same dissolve effect, so I've | Torbjörn Andersson |
2003-06-07 | some changes for v1 costumes | Paweł Kołodziejski |
2003-06-07 | This should be the right check for header_len. | Jochen Hoenicke |
2003-06-07 | init costumes for v1 games | Paweł Kołodziejski |
2003-06-07 | follow our coding conventions | Max Horn |
2003-06-07 | adhere to our coding style conventions; removed some unneccessary code | Max Horn |
2003-06-07 | make SmushFont inherit from NutRenderer (TODO: drawChar stuff should be unifi... | Max Horn |
2003-06-07 | removed GF_AFTER flags (except GF_AFTER_HEV7) | Max Horn |
2003-06-07 | Loom unification | Max Horn |
2003-06-07 | replaced GF_AFTER with _version | Max Horn |
2003-06-07 | compilation fix | Jonathan Gray |
2003-06-07 | use _version | Max Horn |
2003-06-06 | added to new feature flags | Max Horn |
2003-06-06 | remove version column | Max Horn |
2003-06-06 | set _version to detector value | Max Horn |
2003-06-06 | make version public | Max Horn |
2003-06-06 | I have no idea if this is right, but at least sound seems to be working | Torbjörn Andersson |
2003-06-06 | Preparations for removing GF_AFTER_V? flags | Max Horn |
2003-06-06 | hook for V2 costumes (based on a brief glimpse at the costume resources; howe... | Max Horn |
2003-06-06 | Always reset the VAR_GAME_LOADED variable (if it's available). This seems | Torbjörn Andersson |
2003-06-06 | Added a fix for music_timer in V3 games. | Jochen Hoenicke |
2003-06-06 | rewrite code a bit: personally I find it much easier to understand what the c... | Max Horn |
2003-06-06 | add fnRandom() | Joost Peters |
2003-06-06 | forgot to remove that | Robert Göffringmann |
2003-06-06 | changed sprite priority, changed some errors to warnings and added hack to ge... | Robert Göffringmann |
2003-06-06 | forgot to activate that code again | Robert Göffringmann |
2003-06-06 | misc fixes | Robert Göffringmann |
2003-06-06 | add some (mouse) stubs | Joost Peters |
2003-06-06 | whoops. | Robert Göffringmann |
2003-06-06 | fix logic script bugs. | Robert Göffringmann |
2003-06-06 | changed warning() to error(), this is how it is in the original, and this see... | Joost Peters |
2003-06-06 | Order matters! Inverse iris is transition effect 5 and nothing else. | Torbjörn Andersson |
2003-06-06 | added a currently disabled hack that can be used to get costumes used in V1 g... | Max Horn |
2003-06-06 | Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the AFTER_V1... | James Brown |
2003-06-06 | Hack to fix the placement of the green transparency on the tank in the Hall | Torbjörn Andersson |
2003-06-06 | v1 object drawing updates from aquadran | Jonathan Gray |
2003-06-06 | fixed almost object drawing for v1 games, (ugly hack for drawBitmap) | Paweł Kołodziejski |
2003-06-06 | changed height of virtscreen for v1 games | Paweł Kołodziejski |
2003-06-06 | forgot to implement right mousebutton. :) | Robert Göffringmann |
2003-06-06 | small bugfix, menu still doesn't work. -_- | Robert Göffringmann |
2003-06-06 | cleanup | Max Horn |
2003-06-05 | make code use our coding conventions | Max Horn |
2003-06-05 | unified some code | Max Horn |
2003-06-05 | proper mouse transparancy fix, should work for all cursors now | Joost Peters |
2003-06-05 | fixed switch opcode | Oliver Kiehl |
2003-06-05 | fixed mouse cursor/transparency | Joost Peters |
2003-06-05 | make mouse move to middle of screen at start and let skystate initialize its ... | Robert Göffringmann |
2003-06-05 | fixed caching routines | Robert Göffringmann |
2003-06-05 | a little better | Paweł Kołodziejski |
2003-06-05 | fixed sprite drawing, added some mouse support and some logic routines. | Robert Göffringmann |