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2016-05-10GNAP: Refactor scene 43Strangerke
2016-05-10GNAP: Refactor scene 42Strangerke
2016-05-10GNAP: Refactor scene 41Strangerke
2016-05-10GNAP: Refactor scene 40Strangerke
2016-05-10GNAP: Refactor scene 39Strangerke
2016-05-10GNAP: Refactor scene 38Strangerke
2016-05-10GNAP: Refactor scenes 32 & 33Strangerke
2016-05-10GNAP: Refactor scene 31Strangerke
2016-05-10GNAP: Refactor scene 30Strangerke
2016-05-10GNAP: Refactor scene 29Strangerke
2016-05-10GNAP: Refactor scene 28Strangerke
2016-05-10GNAP: Refactor scene 27Strangerke
2016-05-10GNAP: Refactor scenes 25 & 26Strangerke
2016-05-10GNAP: Refactor scene 24Strangerke
2016-05-10GNAP: Refactor scenes 22 & 23Strangerke
2016-05-10GNAP: Refactor scene 21Strangerke
2016-05-10GNAP: Refactor scenes 19 and 20Strangerke
2016-05-10GNAP: Refactor scene 18Strangerke
2016-05-10GNAP: Refactor scene 17Strangerke
2016-05-10GNAP: Refactor scenes 16, 47, 48, 54 (cutscenes)Strangerke
2016-05-10GNAP: Refactor scene 15Strangerke
2016-05-10GNAP: Use a nullptr instead of 0 in deleteSurface()Strangerke
2016-05-10GNAP: Refactor scene 14Strangerke
2016-05-10GNAP: Refactor scene 13Strangerke
2016-05-10GNAP: Refactor scene 12Strangerke
2016-05-10GNAP: Refactor scene 11Strangerke
2016-05-10GNAP: Refactor scene 10Strangerke
2016-05-10GNAP: Refactor scene 9Strangerke
2016-05-10GNAP: Refactor scene 8, Add updateAnimationsCb to SceneStrangerke
2016-05-10GNAP: Refactor scene 7Strangerke
2016-05-10GNAP: Refactor scene 6Strangerke
2016-05-10GNAP: Refactor scene 5Strangerke
2016-05-10GNAP: Refactor scene 4Strangerke
2016-05-10GNAP: Use enum value for a flag instead of numberStrangerke
2016-05-10GNAP: Refactor scene 3Strangerke
2016-05-10GNAP: Enforce the use of boolean values for _isLeavingSceneStrangerke
2016-05-10GNAP: Add destructor to scene 1Strangerke
2016-05-10GNAP: REfactor scene 2Strangerke
2016-05-10GNAP: Refactor scene 0Strangerke
2016-05-10GNAP: Refactor Scene01 (WIP)Strangerke
2016-05-10GNAP: More renaming of 'beaver' variablesStrangerke
2016-05-10GNAP: Rename members of GnapEngine from beaver to platypus for consistencyStrangerke
2016-05-10GNAP: Refactor getBeaverSequenceIdStrangerke
2016-05-10GNAP: Remove unused variable in fatUpdateFrameStrangerke
2016-05-10GNAP: Rename hotspots in scene 53Strangerke
2016-05-10GNAP: Fix hotspots in scene 30Strangerke
2016-05-10GNAP: Remove useless return after an errorStrangerke
2016-05-10GNAP: Fix a crash after disco ball animationStrangerke
2016-05-10GNAP: Fix phone keys hotspotsStrangerke
2016-05-10GNAP: Cosmetic changesStrangerke