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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-02-22
SCI32: Document purpose of 993.voc
Lars Skovlund
2016-02-22
TUCKER: Allow skipping and quitting from cutscene loops
Ori Avtalion
2016-02-22
TUCKER: Remove errant loop increment (confirmed by cyx)
Ori Avtalion
2016-02-21
SWORD25: Fix bug #6981: High CPU usage on one core
Eugene Sandulenko
2016-02-21
SCI32: Comment splitRects
Willem Jan Palenstijn
2016-02-21
SCI32: Clean up Gfx::FrameoutsyncWithScripts()
Martin Kiewitz
2016-02-21
SCI: Add help for debuglevel command
Willem Jan Palenstijn
2016-02-21
SCI32: Fix save patching for ScummVM dialog
Martin Kiewitz
2016-02-21
GRAPHICS: Remove superfluous ABS usage to silence a warning.
Johannes Schickel
2016-02-21
SCI32: Add comment about SQ6's option plane
Martin Kiewitz
2016-02-21
SCI32: Implement syncing planes+screen items from VM for restore
Martin Kiewitz
2016-02-21
SCI: Use nullptr instead of 0 for null pointer checks
Colin Snover
2016-02-21
I18N: Regenerate translations.dat
Eugene Sandulenko
2016-02-21
I18N: Update Russian translation
Eugene Sandulenko
2016-02-21
I18N: Update Ukrainian translation
Eugene Sandulenko
2016-02-21
GRAPHICS: Skip empty rects and empty shadows in VectorRendererSpec::drawSquar...
Johannes Schickel
2016-02-21
GRAPHICS: Skip empty rects in VectorRenderer*'s drawInteriorRoundedSquareAlg.
Johannes Schickel
2016-02-21
GRAPHICS: Skip empty rects in VectorRendererSpec::drawTriangleFast.
Johannes Schickel
2016-02-21
GRAPHICS: Skip empty rects in VectorRendererSpec::drawSquareAlg.
Johannes Schickel
2016-02-21
GRAPHICS: Skip empty rects in VectorRender*'s drawTabAlg.
Johannes Schickel
2016-02-21
GRAPHICS: Make VectorRendererAA::drawLineAlg never divide by zero.
Johannes Schickel
2016-02-21
GRAPHICS: Let drawLineAlg in VectorRenderer code take unsigned dx, dy.
Johannes Schickel
2016-02-21
GRAPHICS: Skip empty rects in VectorRendererSpec::drawTriangleVertAlg.
Johannes Schickel
2016-02-21
GRAPHICS: Add comments about safe divisions in VectorRendererSpec.cpp.
Johannes Schickel
2016-02-21
SCI32: Use debugC instead of debugCN for debug output
Martin Kiewitz
2016-02-21
SCI32: Add debug output to Add/Update/DeleteScreenItem+Planes
Martin Kiewitz
2016-02-21
SCI32: Add a bit more debug info to errors + screenitems
Martin Kiewitz
2016-02-21
I18N: Regenerate translations data file
Thierry Crozat
2016-02-21
I18N: Update hungarian translation (patch #1632)
Thierry Crozat
2016-02-21
I18N: Update dutch translation (patch #1633)
Thierry Crozat
2016-02-21
SCI: Add script patch for Laura Bow 1 easter egg
Martin Kiewitz
2016-02-21
SCI: Fix redrawAll updating visiblePlanes
Willem Jan Palenstijn
2016-02-21
SCI: Skip NULL entries in FindByObject
Willem Jan Palenstijn
2016-02-21
SCI: Clear visible planes in GfxFrameout::clear() too
Willem Jan Palenstijn
2016-02-20
CREATE_PROJECT: Disable fluidsynth library by default for Visual Studio
Paul Gilbert
2016-02-20
I18N: Regenerate translations data file
Thierry Crozat
2016-02-20
I18N: Update gl_ES translation (patch #1631)
Thierry Crozat
2016-02-20
I18N: Regenerate translations data file
Thierry Crozat
2016-02-20
I18N: Update Polish translation.
Michał Ziąbkowski
2016-02-20
I18N: Update french translation
Thierry Crozat
2016-02-20
VIDEO: Add warning for potential unaligned writes
Willem Jan Palenstijn
2016-02-20
VIDEO: In indeo3 codec, use unaligned read functions where necessary
Willem Jan Palenstijn
2016-02-20
SCI: Fix showStyle check in palMorphFrameOut() - thanks snover
Filippos Karapetis
2016-02-20
I18N: Merge updated translations template to the language files
Thierry Crozat
2016-02-20
I18N: Update translations template file
Thierry Crozat
2016-02-20
CGE2: Add events.cpp to POTFILE
Thierry Crozat
2016-02-20
CGE: Add events.cpp to POTFILE
Thierry Crozat
2016-02-20
AVALANCHE: Add missing POTFILES
Thierry Crozat
2016-02-20
HUGO: Add missing POTFILES
Thierry Crozat
2016-02-20
SHERLOCK: Add missing POTFILES
Thierry Crozat
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