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path: root/base/engine.cpp
AgeCommit message (Expand)Author
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect...Max Horn
2006-04-15- Replaced ConfigManager::_globalDomains by _appDomain (we don't support mult...Max Horn
2006-04-14cleanupMax Horn
2006-04-01Update gameDataPath() calls in engine, to fix compileTravis Howell
2006-04-01Moved File::resetDefaultDirectories from Engine destructor to runGame (since ...Max Horn
2006-04-01Removed yet another superfluous addDefaultDirectory call, and removed the unu...Max Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-16- Fixed a bug that prevented you from overriding the scaler from the commandMax Horn
2006-02-12No need to force engines to implement errorString()Max Horn
2006-02-12'Changed Symbian configuration handling so it is using the basepath of the ap...Lars Persson
2006-02-11Change CVS keywords to SVN keywordsMax Horn
2006-01-18Update copyright noticeEugene Sandulenko
2005-12-031. New build structure for Symbian builds to allow easier build and project u...Lars Persson
2005-11-27Patch #1341626: "New GP32 port"Eugene Sandulenko
2005-11-23Made the autosave period a configuration option and updated the engines using...Gregory Montoir
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-09-03Change PalmOS identChris Apers
2005-08-28mingw can handle heap checking now.Travis Howell
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-05Last modifications for Actions to WinCE.Lars Persson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-21replaced #if defined(_MSC_VER)Lars Persson
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
2005-06-14Applied patch #1208299. A warning message about the "playing from CD underTorbjörn Andersson
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-04-10oopsMax Horn
2005-04-09Moved the GFX_ constants to sdl-common.h, where they belong.Max Horn
2005-04-09Remove usage of vsprintf in favour of vsnprintf and makeJonathan Gray
2005-01-26Fix bug #1109687 buffer overflow causes crash from env-var HOME and someEugene Sandulenko
2005-01-10Reduce dependencies on common/savefile.h from 88 to 14Max Horn
2005-01-01Updated copyrightMax Horn
2004-12-27Reducing header dependencies a bitMax Horn
2004-12-27Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q...Max Horn
2004-12-25- fix win32 with USE_WINDBG compile errorAndrew Kurushin
2004-12-25Get rid of g_debugLevel (this fixes bug #1091142)Max Horn
2004-12-12Fix for bug #1082105 (GUI: ScummVM returns to window mode automatically)Max Horn
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ob...Max Horn
2004-11-19added walkthroughPaweł Kołodziejski
2004-11-09CleanupChris Apers
2004-10-13Clear g_engine when an Engine is deleted. This avoids a crash in error()Torbjörn Andersson
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn