Age | Commit message (Expand) | Author |
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko |
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an err... | Max Horn |
2006-04-26 | Introduce and use Engine_Empty() and Engine::GUIErrorMessage() | Eugene Sandulenko |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-15 | Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect... | Max Horn |
2006-04-15 | - Replaced ConfigManager::_globalDomains by _appDomain (we don't support mult... | Max Horn |
2006-04-14 | cleanup | Max Horn |
2006-04-01 | Update gameDataPath() calls in engine, to fix compile | Travis Howell |
2006-04-01 | Moved File::resetDefaultDirectories from Engine destructor to runGame (since ... | Max Horn |
2006-04-01 | Removed yet another superfluous addDefaultDirectory call, and removed the unu... | Max Horn |
2006-02-17 | Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini... | Max Horn |
2006-02-16 | - Fixed a bug that prevented you from overriding the scaler from the command | Max Horn |
2006-02-12 | No need to force engines to implement errorString() | Max Horn |
2006-02-12 | 'Changed Symbian configuration handling so it is using the basepath of the ap... | Lars Persson |
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2005-12-03 | 1. New build structure for Symbian builds to allow easier build and project u... | Lars Persson |
2005-11-27 | Patch #1341626: "New GP32 port" | Eugene Sandulenko |
2005-11-23 | Made the autosave period a configuration option and updated the engines using... | Gregory Montoir |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-09-03 | Change PalmOS ident | Chris Apers |
2005-08-28 | mingw can handle heap checking now. | Travis Howell |
2005-08-10 | Don't explicity check for tremor and vorbis everywhere and | Jonathan Gray |
2005-08-10 | Rest of the changes required for tremor to actually work. | Jonathan Gray |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-07-05 | Last modifications for Actions to WinCE. | Lars Persson |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-21 | replaced #if defined(_MSC_VER) | Lars Persson |
2005-06-21 | Patches needed to build for SYMBIAN32 WINS/GCC added. | Lars Persson |
2005-06-14 | Applied patch #1208299. A warning message about the "playing from CD under | Torbjörn Andersson |
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-04-10 | oops | Max Horn |
2005-04-09 | Moved the GFX_ constants to sdl-common.h, where they belong. | Max Horn |
2005-04-09 | Remove usage of vsprintf in favour of vsnprintf and make | Jonathan Gray |
2005-01-26 | Fix bug #1109687 buffer overflow causes crash from env-var HOME and some | Eugene Sandulenko |
2005-01-10 | Reduce dependencies on common/savefile.h from 88 to 14 | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-27 | Reducing header dependencies a bit | Max Horn |
2004-12-27 | Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q... | Max Horn |
2004-12-25 | - fix win32 with USE_WINDBG compile error | Andrew Kurushin |
2004-12-25 | Get rid of g_debugLevel (this fixes bug #1091142) | Max Horn |
2004-12-12 | Fix for bug #1082105 (GUI: ScummVM returns to window mode automatically) | Max Horn |
2004-11-27 | Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'... | Max Horn |
2004-11-24 | Fix a`ll engines. They work, though current fix is just temporary. | Eugene Sandulenko |
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ob... | Max Horn |
2004-11-19 | added walkthrough | Paweł Kołodziejski |
2004-11-09 | Cleanup | Chris Apers |
2004-10-13 | Clear g_engine when an Engine is deleted. This avoids a crash in error() | Torbjörn Andersson |
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn |