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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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game.h
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Author
2018-12-08
ENGINES: Add optional extra configuration entries when creating new targets
Paul Gilbert
2018-05-10
ENGINES: Remove usage of C++11 extended initializer lists
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Set the GameDescriptor decription in the constructor
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2016-03-08
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
Johannes Schickel
2014-02-18
ENGINES: Make GPL headers consistent in themselves.
Johannes Schickel
2012-02-26
COMMON: Move Language and Platform functionality into separate files
Max Horn
2011-10-23
ALL: Reduce assignment of "" to Common::String.
Johannes Schickel
2011-10-23
AD: Swtich GUI options to a char array.
Eugene Sandulenko
2011-06-17
Merge pull request #30 from tsoliman/configure-enhancement-warning-clean
Eugene Sandulenko
2011-06-17
ENGINES: Update GameDescriptor::updateDesc docs to match reality
Max Horn
2011-06-16
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
Tarek Soliman
2011-06-14
DETECTOR: Remove PlainGameDescriptorGUIOpts
Max Horn
2011-06-14
ENGINES: cleanup
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2010-11-07
ENGINES: Do not include engines/savestate.h from engines/game.h
Max Horn
2010-06-15
GUI: Implemented Languages as GUI options.
Eugene Sandulenko
2010-03-18
ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
Max Horn
2009-06-06
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
Eugene Sandulenko
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-09
Added a new SaveStateDescriptor flag, is_write_protected, which can be used t...
Filippos Karapetis
2008-11-05
Got rid of the unused 'filename' attribute in SaveStateDescriptor
Max Horn
2008-11-04
cleanup
Max Horn
2008-10-06
Added new type Engine::Feature; pushed down some #include dependencies
Max Horn
2008-09-17
Moved base/game.* to engines/game.*
Max Horn