index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gob
/
game_v2.cpp
Age
Commit message (
Expand
)
Author
2009-06-24
Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...
Sven Hesse
2009-06-23
Putting basic TOT handling into its own class
Sven Hesse
2009-06-23
Replacing the 2 offset functions by a generic Script::getFunctionOffset()
Sven Hesse
2009-06-23
Added Script::getStartOffset()
Sven Hesse
2009-06-23
Added Script::getAnimDataSize()
Sven Hesse
2009-06-23
Added Script::getResourcesOffset()
Sven Hesse
2009-06-23
Added Script::getTextsOffset()
Sven Hesse
2009-06-23
Added a method to query the number of variables needed by a Script
Sven Hesse
2009-06-22
Don't assert on pop when no script is loaded
Sven Hesse
2009-06-22
Unwinding the call stack before unloading the script
Sven Hesse
2009-06-22
Giving CollisionArea a full-blown Script pointer instead the data pointer
Sven Hesse
2009-06-22
Implemented a call stack
Sven Hesse
2009-06-22
Encapsulating script file access
Sven Hesse
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2009-05-31
The error() and warning() functions add ! and newline automatically. (I didn't
Torbjörn Andersson
2009-05-21
Splitting a few helper functions out of gob.h
Sven Hesse
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2008-12-29
Silenced MSVC warnings about uninitialized variables
Filippos Karapetis
2008-12-29
Implemented the non-monospaced font in the save name input field
Sven Hesse
2008-12-14
More changed collision stuff for Urban Runner
Sven Hesse
2008-12-14
More modified collision stuff for Urban Runner. The hotspots are correctly re...
Sven Hesse
2008-12-03
Preliminary support for extra data and scripts in video files (urgh, this is ...
Sven Hesse
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-07-10
Removed unnecessary #inlcudes
Christopher Page
2008-07-09
Reimplemented pushEvent() and artificialEventQueue to work with Events instea...
Christopher Page
2008-07-08
GOB works with the new GMM implementation
Christopher Page
2008-06-24
Added main menu dialog files. Gob is now using the new _quit flag
Christopher Page
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-22
Fixing the menu glitch in Woodruff
Sven Hesse
2008-05-08
Restructured sound code
Sven Hesse
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2008-01-05
Removed tabs in front of GPL header
Paul Gilbert
2007-10-19
Fixing the Gob3 CD crash on ARM systems/ports
Sven Hesse
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-08-09
Remove excess ;
Travis Howell
2007-08-03
Repaired the cursor and saving in the notebook
Sven Hesse
2007-07-30
Restructured and cleaned-up IMD playing
Sven Hesse
2007-07-26
Corrected Woodruff's hotspot text positions.
Sven Hesse
2007-07-25
Added a few safety checks. Now Woodruff shows the loading image (closely foll...
Sven Hesse
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-01
Made the collisionAreas' coordinates unsigned. This should fix bug #1706988
Sven Hesse
2007-04-17
Fix scroll handler
Sven Hesse
2007-04-13
The scrolling now works without cursor jittering...
Sven Hesse
2007-04-09
Preventing scrolling while the menu is shown
Sven Hesse
2007-04-06
Some Gob3 fixes:
Sven Hesse
2007-04-05
Implemented scrolling and split screen (for the text field, the bottom 40 lin...
Sven Hesse
2007-04-05
- Minor cleanup
Sven Hesse
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-30
- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...
Sven Hesse
[next]