Age | Commit message (Expand) | Author |
2010-07-17 | DEBUGGER: Simplify how our console debugger works / is used | Max Horn |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all en... | Yotam Barnoy |
2010-01-03 | Change BS 1 & 2 to I & II (see discussion on -devel) | Max Horn |
2009-09-23 | Got rid of Common::File::addDefaultDirectory, instead implemented the solutio... | Johannes Schickel |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-06-06 | Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD) | Eugene Sandulenko |
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of cha... | Max Horn |
2009-05-27 | sword2: base psx demo detection on screens.clu, and let the user decide betwe... | Fabio Battaglia |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-06 | Const correctness | Eugene Sandulenko |
2009-04-18 | sword2: add support for BS2 PSX demo | Fabio Battaglia |
2009-04-07 | Sword2: PSX version support, and GMM loading/saving | Fabio Battaglia |
2009-03-15 | sword2: added detection for Broken Sword 2 PSX, and a check to say wether pc ... | Fabio Battaglia |
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ... | Jordi Vilalta Prat |
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn |
2009-02-15 | Applied my patch for the BS1/2 video player | Filippos Karapetis |
2009-02-07 | Make the subtitle settings in Options section of the global main menu optiona... | Travis Howell |
2009-01-31 | Disable the "press c for credits" hotkey (which wasn't in the original anyway) | Torbjörn Andersson |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-09 | Only hide the cursor for in-game pausing. Pausing from the outside is assumed to | Torbjörn Andersson |
2008-11-09 | Added a getMaximumSaveSlot() implementation for sword1 and sword2 | Filippos Karapetis |
2008-11-09 | Allow pausing (from the outside) during credits and palette fades. Refactored... | Torbjörn Andersson |
2008-11-09 | Fixed pausing during credits. | Torbjörn Andersson |
2008-11-09 | Allow pausing during cutscene movies. (This will need an update to the mixer's | Torbjörn Andersson |
2008-11-09 | Moved sound-related settings to syncSoundSettings() for the global options di... | Torbjörn Andersson |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be used... | Max Horn |
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ... | Filippos Karapetis |
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-11 | Committed my patch #2105593 "Launcher/MetaEngine: Finnished removeSaveState". | Johannes Schickel |
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)... | Max Horn |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some 'type... | Max Horn |
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ... | Christopher Page |
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these feat... | Christopher Page |
2008-07-29 | Added --list-saves support for SWORD2 | Christopher Page |
2008-07-13 | SWORD2 works with the new GMM implementation | Christopher Page |
2008-06-26 | Sword2 now uses the new _quit flag | Christopher Page |
2008-05-29 | Rewrote dimPalette() so that the dimming is now a "filter" between the Screen | Torbjörn Andersson |
2008-05-23 | Initial implementation of pauseEngineIntern(). There are issues, though, since | Torbjörn Andersson |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-02-15 | Merged lots of _mixer->isReady() warnings into a single one in Engine constru... | Max Horn |
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat |