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path: root/saga/ite_introproc.cpp
AgeCommit message (Expand)Author
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-14Add language and platform to game description and use that accross the source.Eugene Sandulenko
2005-10-01fix #1298659 [WyrmKeep logo overdraw]Andrew Kurushin
2005-08-10Rename event types to comply with our standards.Eugene Sandulenko
2005-08-10Reanme more minor struct to comply with our naiming standards.Eugene Sandulenko
2005-08-10EVENT -> EventEugene Sandulenko
2005-08-06ihnm actors list WIPAndrew Kurushin
2005-08-06changeChapter -> changeScene with chapterAndrew Kurushin
2005-08-04fixed DUMMY resource in old mac cdAndrew Kurushin
2005-07-31Fixed warnings.Torbjörn Andersson
2005-07-29WhitespacesEugene Sandulenko
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-14font & text related changes:Andrew Kurushin
2005-07-091. Fixed divide by zero defect (exception on my symbian target, Windows just ...Lars Persson
2005-07-08fix final sequence scene heightAndrew Kurushin
2005-07-05Hid most of debug output to deeper levels. We're pretty close to officialEugene Sandulenko
2005-06-21Fix gcc4 warningsEugene Sandulenko
2005-06-04There were cases when an ITE intro credits line could appear in bothTorbjörn Andersson
2005-05-08fixed sfSceneEq bugAndrew Kurushin
2005-04-19Separate occaionally glued intro sentence words.Eugene Sandulenko
2005-01-14Removed the unused i_cvar_name field from INTRO_DIALOGUE.Torbjörn Andersson
2005-01-14Added helper function to queue the ITE intro dialogue.Torbjörn Andersson
2005-01-14o Added support for German ITE. There are also Puzzle-related messagesEugene Sandulenko
2005-01-11- remove game.h & image.hAndrew Kurushin
2005-01-10Better sync between music and intro.Torbjörn Andersson
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-09o Fixed some indentationEugene Sandulenko
2005-01-02o Started putting all panels stuff in order. Still incompleteEugene Sandulenko
2005-01-02Start intro animations with events to prevent the first frame from beingTorbjörn Andersson
2005-01-02Pausing an animation is done by changing its state now, not by setting aTorbjörn Andersson
2005-01-02Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,Torbjörn Andersson
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-29PALETTE_FADE_DURATION -> kNormalFadeDurationEugene Sandulenko
2004-12-28Partial fix for Mac intro. Sprites are still incorrect because of lack ofEugene Sandulenko
2004-12-28o Fixed animation playbackEugene Sandulenko
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
2004-12-22o Moved GAME_* to SagaEngine objectEugene Sandulenko
2004-12-18sprite loading fix in win demoAndrew Kurushin
2004-12-16Removed unused variable.Torbjörn Andersson
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
2004-12-03First pass at migrating from the old Reinherit console to the ScummVMTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-10-12Added support for digitized music, plus some other music-related fixes.Torbjörn Andersson
2004-10-10Added missing word in subtitle.Torbjörn Andersson
2004-08-11Move ITE_* and IHNM_* to Scene class.Eugene Sandulenko
2004-08-11Handle fades in scene load routine.Eugene Sandulenko
2004-08-11Correct ESC key behaviour.Eugene Sandulenko
2004-08-10Correct scene transitions. Now intro seems to be complete.Eugene Sandulenko
2004-08-10oopsEugene Sandulenko