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path: root/saveload.cpp
AgeCommit message (Expand)Author
2002-07-07indent runMax Horn
2002-07-04fixed compilation of imuse.cppMax Horn
2002-07-02added saveload.h; moved some stuff out of scumm.h into saveload.h/.cpp (no ne...Max Horn
2002-05-16added 'savepath' option to config file (can be specified globally or for each...Max Horn
2002-05-14added #include "actor.h", some minor tweaksMax Horn
2002-05-12fix fade effect directly after loadingMax Horn
2002-05-12renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ...Max Horn
2002-05-06Add raw PCM part to dig .bun decompressor.James Brown
2002-05-05Fix typo in version compatability change.James Brown
2002-05-05cleaning up the mess drigo left... <sigh>Max Horn
2002-05-05Fixed some things for Macintosh portsEnrico Rolfi
2002-05-05Add more Dig compatability, fix Dig sounds due to Endian.James Brown
2002-04-23Major V7 update with vertical scrolling. Added a few scumm vars related to sc...Vincent Hamm
2002-04-20Remove \M's, add IRIX support.James Brown
2002-04-19Added _proc_special_palette used in flashlight to savegame data. Yeah, it doe...Vincent Hamm
2002-04-19Use relative include paths to easy some ports.James Brown
2002-04-17Minor WinCE changesNicolas Bacca
2002-04-14wrote new mixer class,Ludvig Strigeus
2002-04-11Large pointless reindentation of all the code. Also fixed a few mistakesJames Brown
2002-03-21Move some box stuff from scumm.h to new boxes.hJames Brown
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg -...James Brown
2002-03-18specific define for old savegames management, easier to debug on desktopNicolas Bacca
2002-03-14winCE part 2 - still gui.cpp and scummvm.cpp leftJames Brown
2002-03-08Some changes, need to be done to get the Mac Port running. For example Point ...Mutwin Kraus
2002-03-08Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow...James Brown
2002-03-05Next episode in V7 reimplementation. Nearly workingVincent Hamm
2002-03-03Fixed Indy4's necklace bug. Indy4 is now finishableVincent Hamm
2002-03-03Fixed Dott protectionVincent Hamm
2002-02-24Code cleanup - get rid of a bunch of typecast and unused variable warnings.James Brown
2002-02-03added SCUMMVM_SAVEPATH environment variable that specifies where savegames ar...Ludvig Strigeus
2002-02-02Added support for non-FILE* based savegames.Marcus Comstedt
2002-01-02full throttle speech,Ludvig Strigeus
2001-12-28implemented shaking,Ludvig Strigeus
2001-12-27better full throttle support,Ludvig Strigeus
2001-12-11converted internal representation of palette from 6-bit to 8-bitLudvig Strigeus
2001-12-01adlib sound support, use USE_ADLIBLudvig Strigeus
2001-11-27some BOMP support,Ludvig Strigeus
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix la...Ludvig Strigeus
2001-11-14readability patch (janssen)Ludvig Strigeus
2001-11-14music support,Ludvig Strigeus
2001-11-12readability patches, some by janssenLudvig Strigeus
2001-11-10fixed hardcoded number -> constant stuff (patches by janssen)Ludvig Strigeus
2001-11-09bug in save/loaderLudvig Strigeus
2001-11-09save/load dialog by pressing F5,Ludvig Strigeus
2001-11-07debugger fix,Ludvig Strigeus
2001-11-06fix in save game loader,Ludvig Strigeus
2001-11-06full screen flag,Ludvig Strigeus
2001-11-05bug fixes,Ludvig Strigeus
2001-10-26bug fixes, code cleanupLudvig Strigeus
2001-10-18flags were not saved properlyLudvig Strigeus