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path: root/scumm/actor.cpp
AgeCommit message (Expand)Author
2003-01-26Patch 671701: SO_TALK_FREQUENCYJames Brown
2003-01-16fix off by one bug in gfxUsageBits code; fixed small glitch the actor iterati...Max Horn
2003-01-16Patch 668634: Actor iteration fixJames Brown
2003-01-14Patch 667613: Extend gfxUsageBits[]James Brown
2003-01-13fixed COMI actor scaling, againMax Horn
2003-01-13added V8 scaling codeMax Horn
2003-01-07fixed regression caused by changes to akos codeMax Horn
2003-01-07more akos/costume mergingMax Horn
2003-01-06some chore/limb related codeMax Horn
2003-01-06cleanup; added a hack to avoid crash in the canon scene (at least it works th...Max Horn
2003-01-06oopsMax Horn
2003-01-06fix talking in The DigMax Horn
2003-01-05started unifying code in akos.cpp and costume.cppMax Horn
2003-01-05fix redraw bug in the Dig (when Cmdr Low stands in front of the sparks in the...Max Horn
2003-01-01moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...Max Horn
2002-12-31cleanup; fixed z masking in COMIMax Horn
2002-12-28cleanupMax Horn
2002-12-26fixed save/load; more restructuring of the charset rendering codeMax Horn
2002-12-25moved CharsetRendere into its own header/source file; changed Scumm::_charset...Max Horn
2002-12-25renamed Scumm::charset -> Scumm::_charsetMax Horn
2002-12-25allow array dynamically to make VC happyMax Horn
2002-12-23set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS instead)...Max Horn
2002-12-23more V8 workMax Horn
2002-12-23more V8 mods; cleanupMax Horn
2002-12-23renamed new_1, new_2, new_3 in class ActorMax Horn
2002-12-18fix for bug #655652Max Horn
2002-12-15disable actor dir intepolation for V7 games - it interfers with walk scripts;...Max Horn
2002-12-06649358: DOTT Animation FixJames Brown
2002-12-04fix for bug #643001, may cause regressionMax Horn
2002-11-22Apply patch 642171. Fixes some Loom and FOA bugs. Regression testing doesn't ...James Brown
2002-11-18Revert patch 638253, causes Dig regressionsJames Brown
2002-11-15Patch 638253: Actor jumping fix for V7 games. Basic regression testing prefor...James Brown
2002-11-11append missing heads hack so actor in indy3 intro is always visibleJonathan Gray
2002-11-10revert costume palette table to 32 and fix actor.cpp compilationPaweł Kołodziejski
2002-11-10increasing actor palette to 256Paweł Kołodziejski
2002-11-10Hack to prevent decapitation :)James Brown
2002-11-09Patch 635873: Loom Masking Hack - updateJames Brown
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
2002-10-23Patch 627294: Fix loom mask regression by making the last change a fixme hack...James Brown
2002-10-23Actor::frame is never set, this should be researchedMax Horn
2002-10-22akos cleanup, first stageMax Horn
2002-10-20Fix an infinite talking loop in The Dig. Again. :)James Brown
2002-10-20Patch 625905: Masking regression fixJames Brown
2002-10-18Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.James Brown
2002-10-17Patch 624477: Fix for bug 609716James Brown
2002-10-16add hack to allow scummvm to get up to the credits in the digJonathan Gray
2002-10-14Add a scaling hack for The Dig - we really need to fix the scaling tables for...James Brown
2002-10-13Patch 622632: FT fuel-tower scale hack improvementJames Brown
2002-10-03Patch 617937 / Bug 617939 + modifications: Fix FT text maskingJames Brown
2002-10-02Very very nasty hack to get the FT fuel-tower scene working correctly.James Brown