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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-11-18
Fix object names in dig demo
Travis Howell
2003-11-18
Add back full throttle pc demo target
Travis Howell
2003-11-18
Missed one check
Travis Howell
2003-11-18
added rest comi demo imuse music states
Paweł Kołodziejski
2003-11-18
COMI demos only have 3 fonts files.
Travis Howell
2003-11-18
Music correction
Travis Howell
2003-11-18
added experimental handle for comi demo music
Paweł Kołodziejski
2003-11-18
Music correction for dig demo
Travis Howell
2003-11-18
added music support for dig demo
Paweł Kołodziejski
2003-11-17
added voice support for mac dig demo
Paweł Kołodziejski
2003-11-17
added voice support in dig demo
Paweł Kołodziejski
2003-11-17
ft pc demo don't need nut file in smush
Paweł Kołodziejski
2003-11-17
fixed 'if' at load nut smush files for comi
Paweł Kołodziejski
2003-11-17
replaced demo GIDs wth GF_DEMO
Paweł Kołodziejski
2003-11-17
added comi and dig demo
Paweł Kołodziejski
2003-11-17
added music hacks for cmi demo, please test it
Paweł Kołodziejski
2003-11-16
whitespace
Max Horn
2003-11-16
codec1 is not bomp codec
Paweł Kołodziejski
2003-11-16
ops
Paweł Kołodziejski
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-11-16
replaced constans with names
Paweł Kołodziejski
2003-11-14
Another try at zak copy protection bypass.
Travis Howell
2003-11-14
Fixed regression introduced in revision 1.206 that broke parameter handling
Torbjörn Andersson
2003-11-14
Kanji support only seems to work in scumm5 games
Travis Howell
2003-11-13
*** empty log message ***
Travis Howell
2003-11-12
changed getting position of bundle song to ms
Paweł Kołodziejski
2003-11-11
Disambiguate o6_jump execution (is _scriptPointer read before or after fetchS...
Max Horn
2003-11-11
made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ...
Max Horn
2003-11-10
added namespace GUI
Max Horn
2003-11-10
deprecated adj. Said of a program or feature that is considered
Joost Peters
2003-11-10
added subopcode comments
Paweł Kołodziejski
2003-11-10
changed opcode name to actorOps
Paweł Kołodziejski
2003-11-10
renamed back to o6_ifclassofif and extended names for dim opcodes
Paweł Kołodziejski
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-10
mark zak256 as a depreciated target, zakTowns will be used in future to be mo...
Jonathan Gray
2003-11-10
cleanup / some warnings (I'd like to know if and where those opcodes are used)
Max Horn
2003-11-10
renamed opcode and added sobopcode comments
Paweł Kołodziejski
2003-11-09
comment out all the targets for newer humongous games until they start doing ...
Jonathan Gray
2003-11-09
renamed some opcodes and added sobopcode comments
Paweł Kołodziejski
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-08
Add missing opcode needed for Spanish version (And maybe others?) of Full Thr...
Travis Howell
2003-11-07
fix invalid typo fixes ;-) (BTW did anybody get comit mails for khalek's chan...
Max Horn
2003-11-07
more spelling fixes
Jonathan Gray
2003-11-05
fix bug #835953: Typo in key shortcut list
Max Horn
2003-11-05
made menu buttons wider (looks nicer, IMO)
Max Horn
2003-11-05
fix for bug #836418 (Crash when saving with blank name): GUI now uses a defau...
Max Horn
2003-11-05
check name we are trying to save with isn't null, still needs to be looked at...
Jonathan Gray
2003-11-03
oops this wasn't meant to be there
Max Horn
2003-11-03
remade the in-game GUI/menu
Max Horn
2003-11-03
stdafx.h needs to be included first.
Marcus Comstedt
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