Age | Commit message (Expand) | Author |
2003-07-09 | Fix compilation, V1 verb positions | James Brown |
2003-07-09 | Patch #768217: Apply Mankeli's 'object state' debugger command | James Brown |
2003-07-08 | not sure which of the two variants is correct (but I am pretty sure the old o... | Max Horn |
2003-07-08 | each row has to be drawn 8 times (8x8 chars, after all), see also Gdi::drawSt... | Max Horn |
2003-07-08 | fix warning | Max Horn |
2003-07-08 | rewrote c64_ignorePakCols to what I *think* it should look like, base on my u... | Max Horn |
2003-07-08 | made ignorePakCols exactly match CostumeRenderer::proc3 to make comparisions ... | Max Horn |
2003-07-08 | width has to be multiplied by 8; not sure about xmove, the values still look ... | Max Horn |
2003-07-08 | turns out the +4 on _baseptr is needed everywhere - now _animCmds matches bet... | Max Horn |
2003-07-08 | the 'mask' value is now also right; data at 'r' seems to match, too, and fina... | Max Horn |
2003-07-08 | _dataOffsets has the correct value now (based on comparisions of repeated off... | Max Horn |
2003-07-08 | again some code transformation (no functionality change; the V1 specific modi... | Max Horn |
2003-07-08 | ok, thanks erik for pointing out to me where this occurs :-) | Max Horn |
2003-07-08 | some more cleanup / C64 tweaks | Max Horn |
2003-07-08 | make more explicit :-) | Max Horn |
2003-07-08 | costume code cleanup & some more C64 tweaks | Max Horn |
2003-07-08 | clarified comment | Max Horn |
2003-07-08 | move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to kee... | Max Horn |
2003-07-08 | Use the correct size (I hope) for decoding _C64MaskChar (whatever that is). | Torbjörn Andersson |
2003-07-07 | fix for bug #766119: help screen: '.' is listed incorrectly | Max Horn |
2003-07-07 | only move charset mask upon scrolling if tex is displayed in the game graphic... | Max Horn |
2003-07-07 | fix for bug #766532: MI2: look at coffin to Mojo | Max Horn |
2003-07-07 | don't say 'saved/loaded' when the message is only displayed on saves anyway | Max Horn |
2003-07-07 | Add missing bit of code, still hopelessly broken. | James Brown |
2003-07-07 | Fix for bug [761637] FOA: Music problems in endgame/credits. | Jamieson Christian |
2003-07-06 | implemented missing puttputt actor opcode 218. this opcode is strange (based ... | Paweł Kołodziejski |
2003-07-06 | added comment for missing puttputt actor opcode | Paweł Kołodziejski |
2003-07-06 | added GID_PUTTPUTT game id for puttputt games to prevent use samnmax hacks | Paweł Kołodziejski |
2003-07-06 | added stub opcode 218 for o6_actorOps() | Paweł Kołodziejski |
2003-07-06 | add support for MRAW/dmu files in 3DO humongous games, has the overlapping mu... | Jonathan Gray |
2003-07-06 | recognise FMUS blcoks from 3DO humongous games and print out some debug info ... | Jonathan Gray |
2003-07-06 | the amiga check should be separate since the big FIXME comment does not apply... | Max Horn |
2003-07-06 | correct palette on amiga version of mi, from Hibernatus | Jonathan Gray |
2003-07-06 | Add back change that got lost on last two commits | Travis Howell |
2003-07-06 | zak256 sound updates from Hibernatus | Travis Howell |
2003-07-06 | More fixes from Hibernatus | Travis Howell |
2003-07-06 | Add support for Amiga version of Monkey Island 1 | Travis Howell |
2003-07-06 | Add change from Hibernatus | Travis Howell |
2003-07-06 | increased SmushMixer stream size to 500K, this seems to help in Fullthrottle.... | Max Horn |
2003-07-05 | updated code to use type MutexRef; added class StackLock (from sdl backend, n... | Max Horn |
2003-07-05 | Attempt some more V1 costume work. Not that it helps yet. | James Brown |
2003-07-05 | Note spare strings in the custom string resource table. | James Brown |
2003-07-05 | Update about dialog. Will somebody please move the About dialog to Common so ... | James Brown |
2003-07-05 | Put check it right place | Travis Howell |
2003-07-05 | make f5 menu work in > v2 16 colour games | Jonathan Gray |
2003-07-05 | Don | Travis Howell |
2003-07-04 | Insert preliminary Zak256 sound looping support. It's not perfect, as some Za... | James Brown |
2003-07-04 | fixed two leaks | Max Horn |
2003-07-04 | oops | Max Horn |
2003-07-04 | added some very limited support for Mac Loom (text is now properly centered a... | Max Horn |