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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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function.cpp
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Author
2003-12-28
Hopefully the last big renaming. Now the datatypes have names like
Torbjörn Andersson
2003-11-25
cleanup
Torbjörn Andersson
2003-11-16
More cleanup. I've eliminated all the temporary global variables I've added
Torbjörn Andersson
2003-11-11
Moved low-level keyboard and mouse handling to a new Input class, and
Torbjörn Andersson
2003-11-10
The script engine frequently needs to pass pointers to various structures
Torbjörn Andersson
2003-11-08
Removed some now redundant header files.
Torbjörn Andersson
2003-11-08
Moved more stuff into classes, changed some static allocation to dynamic,
Torbjörn Andersson
2003-11-03
The resource and memory managers are now created dynamically.
Torbjörn Andersson
2003-11-02
fixed warning
Paweł Kołodziejski
2003-11-02
Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I
Torbjörn Andersson
2003-11-02
More moving of stuff into classes. I had to make a few changes/cleanups to
Torbjörn Andersson
2003-11-01
More moving of stuff into classes
Torbjörn Andersson
2003-10-29
Use the ScummVM config manager instead of a separate BS2-specific config
Torbjörn Andersson
2003-10-28
bs2 -> sword2
Max Horn
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
2003-10-26
Enable the debug console. Actually, what I've done is to adapt the debug
Torbjörn Andersson
2003-10-18
Moved the opcode functions into the Logic class.
Torbjörn Andersson
2003-10-15
Dumped most of the remaining "driver" code into a new "Display" class. This
Torbjörn Andersson
2003-10-08
Use RandomSource instead of rand().
Torbjörn Andersson
2003-10-07
Some cleanup, some code removal and some unstubbing. Nothing important.
Torbjörn Andersson
2003-10-04
Changed to use #include "bs2/..." and removed the inclusion of standard C
Torbjörn Andersson
2003-10-04
added namespace Sword2
Max Horn
2003-10-01
ScummVM naming conventions and cleanup in the Sword2Sound class.
Torbjörn Andersson
2003-09-30
Changed the resource manager object to use more ScummVM-like naming.
Torbjörn Andersson
2003-09-30
Changed the "logic" object to use ScummVM naming conventions.
Torbjörn Andersson
2003-09-29
Tiny whitespace / comment change.
Torbjörn Andersson
2003-09-27
Save enough information about the currently playing music before the
Torbjörn Andersson
2003-09-27
More cleanup, and I've replaced most - not quite all - of BS2's debug
Torbjörn Andersson
2003-09-26
Some more reformatting / cleanup, and removal of comments that did nothing
Torbjörn Andersson
2003-09-25
Really clear the screen during the credits.
Torbjörn Andersson
2003-09-23
Changed the keyboard handling to store "keyboard events", rather than just
Torbjörn Andersson
2003-09-23
Since we probably won't have anything like the original BS2 launcher menu,
Torbjörn Andersson
2003-09-21
ScummVM code formatting conventions
Torbjörn Andersson
2003-09-17
added a static method setDefaultDirectory to class File; used this to simplif...
Max Horn
2003-09-17
cleanup
Torbjörn Andersson
2003-08-30
properly close down when playing demo
Jonathan Gray
2003-08-23
SetPalette conflicts with an OS symbol on OS X
Max Horn
2003-08-19
Remove a bunch of unneeded cruft - but barely the surface of it. This code is...
James Brown
2003-07-30
rename bs2 to sword2 to have the same name as the original engine.
Oliver Kiehl
2003-07-29
turn d_sound.cpp into class BS2Sound
Jonathan Gray
2003-07-28
rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
Jonathan Gray
2003-07-28
Compiles on mingw now
Travis Howell
2003-07-28
bs2
Jonathan Gray