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AgeCommit message (Expand)Author
2004-03-29Cleanup.Torbjörn Andersson
2004-03-29Make clearScene() set the _needFullRedraw variable.Torbjörn Andersson
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-28More format string fixes.Torbjörn Andersson
2004-03-28Fixed paramters to match format string.Torbjörn Andersson
2004-03-28Fixed format string to match parameters.Torbjörn Andersson
2004-03-28Cleanup.Torbjörn Andersson
2004-03-28Force the engine to pick a cursor after restoring a game. This appears toTorbjörn Andersson
2004-03-28Don't show the restart/restore dialog if a boot parameter has been given.Torbjörn Andersson
2004-03-28Fixed bug I introduced in the recent cleanup: It's the screen, not theTorbjörn Andersson
2004-03-27Make sure looping music is restarted after loading a savegame, regardlessTorbjörn Andersson
2004-03-27cleanupTorbjörn Andersson
2004-03-24Use the binary .pal file format that was introduced for 0.6.0.Torbjörn Andersson
2004-03-23Unify MPEG2 code even moreMax Horn
2004-03-22share 'init' method, tooMax Horn
2004-03-22Fix crash introduced by recent code unification. (Mind you, I'm stillTorbjörn Andersson
2004-03-22some more cleanupMax Horn
2004-03-22move commong code into separate source file (more could be done, but it's a s...Max Horn
2004-03-21Moved Surface/Font code into new 'graphics' moduleMax Horn
2004-03-21Unify a bit more...Max Horn
2004-03-17Use the same syntax for accessing script variables as BS1 does, i.e. nowTorbjörn Andersson
2004-03-15fix doxygen-comment mistakesMax Horn
2004-03-13Fixed a slight logic error in the music fading. At this point the codeTorbjörn Andersson
2004-03-04Apply patch #907359 : Broken Sword videos improved frameskipNicolas Bacca
2004-03-04If the user has previous savegames, display a restart/restore dialog whenTorbjörn Andersson
2004-03-02Removed the test for non-existing demo cutscenes: param[0] is an offsetTorbjörn Andersson
2004-03-01Display keyboard when savingNicolas Bacca
2004-03-01Fix from Roever for bug #892827James Brown
2004-03-01Add fix for error at end of sword2demo (From eriktorbjorn)Travis Howell
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn
2004-02-22Avoid deadlock in MPEG-2 cutscenes + slow devicesNicolas Bacca
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
2004-02-21unified code a littleMax Horn
2004-02-21Use unsigned characters when drawing the text in the control panel etc.Torbjörn Andersson
2004-02-15Proper handling of BS2 cutscene lead-outs, plus some other minor fixes.Torbjörn Andersson
2004-02-14Paint the overlay black at the end of the movie. Not all movies fade out onTorbjörn Andersson
2004-02-13Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr...Nicolas Bacca
2004-02-12Changed the playback code to use the new "elapsed time" function instead.Torbjörn Andersson
2004-02-08More cutscene fixes from roeverTravis Howell
2004-02-07Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568)James Brown
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
2004-01-30Various changes to the build system which allow building ScummVM in an extern...Max Horn
2004-01-30avoid using huge static structs - they can't be stripped, and increase the ex...Max Horn
2004-01-30fix whitespaces (we should eventually try to remove this code duplication aga...Max Horn
2004-01-29Renamed the 'pan' effect of the mixer to 'balance', since that is what we act...Max Horn
2004-01-22whitespacesMax Horn
2004-01-20Some minor cleanups (comments and spacing), and fixed CPU usage in syncedTorbjörn Andersson
2004-01-18This should make subtitles work again in "overlay" cutscene mode.Torbjörn Andersson