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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2020-01-04
BASE: Fix being unable to run games when using dynamic plugins
Bastien Bouclet
2020-01-01
ENGINES: Copy the data referenced by QualifiedGameDescriptor
Bastien Bouclet
2019-12-02
PLUGINS: Fix crash when no plugins are available
Cameron Cawley
2019-11-17
BACKENDS: Remove the Windows CE port
Cameron Cawley
2019-11-03
BASE: Remove the engines/games alphabetical sort
Bastien Bouclet
2019-11-03
BASE: Change the command line interface to use engine-qualified game names
Bastien Bouclet
2019-11-03
BASE: Add a command line option to list the engines
Bastien Bouclet
2019-11-03
ENGINES: Automatically upgrade the targets on launch to add an engine ID
Bastien Bouclet
2019-11-03
ENGINES: Change targets to have an 'engine ID'
Bastien Bouclet
2019-10-14
TTS: Fix "No voice available" warning
Jaromir Wysoglad
2019-09-23
RELEASE: This is 2.2.0git
Eugene Sandulenko
2019-09-14
JANITORIAL: Fix indentation
Eugene Sandulenko
2019-09-01
TTS: Implement tts state switching when needed.
Jaromir Wysoglad
2019-09-01
TTS: Make sure that TTS lang matches transMan lang
Jaromir Wysoglad
2019-05-12
GUI: Better integration for the unknown game dialog when adding games
Bastien Bouclet
2019-03-10
BASE: Only reload engine plugins after return to launcher
Eric Culp
2019-03-02
WIN32: Fix embedding disabled engine files
sluicebox
2019-01-13
BASE: Add feature string for liba52 support.
Torbjörn Andersson
2018-12-16
GUI: Allow user to opt between GUI browser and native browser
SupSuper
2018-12-08
ENGINES: Add optional extra configuration entries when creating new targets
Paul Gilbert
2018-12-02
GUI: Add an option to set the GUI language to the game language
Bastien Bouclet
2018-11-16
WIN32: Retrieve the version information for the resource script from base/int...
Cameron Cawley
2018-11-04
BACKENDS: Remove references to the GP32 backend
Cameron Cawley
2018-07-08
BASE: Add command line stretch mode arg
Thierry Crozat
2018-06-17
BASE: Fix a segfault when mass detector encounters an empty directory
Bastien Bouclet
2018-06-13
JANITORIAL: Fix comment typo
Torbjörn Andersson
2018-06-03
BASE: Remove temporary targets when they fail to launch
Bastien Bouclet
2018-05-10
ENGINES: Remove usage of C++11 extended initializer lists
Bastien Bouclet
2018-05-10
ENGINES: Merge GameDescriptor and DetectedGame
Bastien Bouclet
2018-05-10
ENGINES: Factor adding games to ConfMan
Bastien Bouclet
2018-05-10
ENGINES: Turn GameDescriptor into a simple struct
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptors
Bastien Bouclet
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-25
BASE: Allow listing save games for all targets
Thierry Crozat
2018-04-25
BASE: Use --game to specify target for --list-saves command
Thierry Crozat
2018-04-22
BASE: Allow options to come after command on the command line
Bastien Bouclet
2018-04-15
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-12
BASE: Minor text fix for --copy-protection help
Tarek Soliman
2018-04-08
AUDIO: add support for OPL2LPT
Vincent Bernat
2018-04-07
BASE: Show nuked audio driver only when compiled
Eugene Sandulenko
2018-04-07
AUDIO: Add Nuked OPL3 core
nukeykt
2017-12-03
BASE: Remove bad casts between incompatible Plugin types
Colin Snover
2017-11-30
RELEASE: This is 2.1.0git
Thierry Crozat
2017-11-21
RELEASE: 1.10 will henceforth be known as 2.0
Colin Snover
2017-11-02
BASE: Minor command line detection cleanup
Bastien Bouclet
2017-09-08
UPDATES: Fix crash when compiling with updates enabled but without an UpdateM...
Thierry Crozat
2017-08-06
CMD: Handle --game=<ID> for --detect and --auto-detect
Thierry Crozat
2017-08-06
CMD: Improve warnings for --detect and --add when no game is found
Thierry Crozat
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