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path: root/engines/advancedDetector.h
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2018-05-10ENGINES: Cleanup DetectedGame initialization in the ADBastien Bouclet
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2018-04-29JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-02-02ENGINES: Make AdvancedMetaEngine::detectGame() virtualWalter van Niftrik
2017-11-10ENGINES: Improve output of unknown game variant detectionColin Snover
2017-05-21ENGINES: Allow detection entries to match on full pathsColin Snover
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-07AD: Added new flag for autogenerating game target from extra informationEugene Sandulenko
2014-02-18ENGINES: Make GPL headers consistent in themselves.Johannes Schickel
2013-09-09AD: Introduce ADGF_DROPPLATFORMEugene Sandulenko
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-06-27DETECTOR: Make reportUnknown() available for AdvancedMetaEngine classes to useSven Hesse
2012-06-27DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizesSven Hesse
2012-06-27DETECTOR: Move size reading and MD5 creating into a new method getFilePropert...Sven Hesse
2012-06-27DETECTOR: Move ADFileProperties(Map) into advancedDetector.hSven Hesse
2012-03-19ENGINES: Implement per-game options caching in AdvancedDetector via GUIO flags.Johannes Schickel
2012-02-29ENGINES: Copy singleid description from wikiWillem Jan Palenstijn
2012-02-29ENGINES: Adjust the description of _singleIdFilippos Karapetis
2012-02-28ENGINES: Add a thorough explanation of the ugliness caused by _singleIdFilippos Karapetis
2012-02-28ENGINES: Properly explain the usage of _singleIdFilippos Karapetis
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-23AD: Swtich GUI options to a char array.Eugene Sandulenko
2011-08-20ENGINES: Fix a typoMatthew Hoops
2011-06-16ENGINES: Warn user about games marked with ADGF_UNSTABLE flagsTarek Soliman
2011-06-14DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointerMax Horn
2011-06-14DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallbackMax Horn
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
2011-06-14DETECTOR: Change detectGameFilebased return valueMax Horn
2011-06-14DETECTOR: Cleanup, extend doxygen commentsMax Horn
2011-06-14DETECTOR: Separate code for handling obsolete gameids from advanced detectorMax Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10DETECTOR: Turn some internal func of AdvancedMetaEngine into methodsMax Horn
2011-06-10DETECTOR: Make updateGameDescriptor a method of AdvancedMetaEngineMax Horn
2011-06-10DETECTOR: Add AdvancedMetaEngine constructor which works without ADParamsMax Horn
2011-06-01DETECTOR: Get rid of unused kADFlagDontAugmentPreferredTargetMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-27DETECTOR: Reserve 16 bits for generic ADGameFlagsMax Horn
2010-11-07DETECTOR: Get rid of ADGF_KEEPMATCHMax Horn
2010-08-25AD: Implement AGDF_PIRATED flag.Eugene Sandulenko
2010-08-24COMMON: Constify directoryGlobs variable in ADParams.Johannes Schickel