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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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startrek
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rooms
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Commit message (
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Author
2019-12-28
STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls
Filippos Karapetis
2019-12-27
STARTREK: Simplify setBackgroundImage()
Filippos Karapetis
2019-12-01
STARTREK: Fix Missing Default Switch Cases
D G Turner
2019-10-30
STARTREK: Load more messages from RDF files
Filippos Karapetis
2019-10-30
STARTREK: Load the text for the VENG mission from RDF files
Filippos Karapetis
2019-10-29
STARTREK: Load the text of the TRIAL missions from RDF files
Filippos Karapetis
2019-10-29
STARTREK: Read the text for the SINS mission from RDF files
Filippos Karapetis
2019-10-29
STARTREK: Read the text of the FEATHER mission from RDF files
Filippos Karapetis
2019-10-29
STARTREK: Refactored mouse cursor and bitmap handling
Filippos Karapetis
2019-10-20
STARTREK: Fix Minor Syntax Mistake
D G Turner
2019-10-20
STARTREK: Read the text of the MUDD mission rooms from RDF files
Filippos Karapetis
2019-10-07
STARTREK: Handle shared messages
Filippos Karapetis
2019-10-04
STARTREK: Fix GCC Duplicated Condition Warning
D G Turner
2019-08-26
STARTREK: Read most strings for the LOV mission from its RDF files
Filippos Karapetis
2019-08-19
STARTREK: Read most of the TUG mission texts from RDF files
Filippos Karapetis
2019-08-17
STARTREK: Read TUG0 description messages from the respective RDF file
Filippos Karapetis
2019-08-17
STARTREK: Load all kinds of messages, and remove redundant variables
Filippos Karapetis
2019-08-16
STARTREK: Simplify screen name code and add the "actions" debug command
Filippos Karapetis
2019-06-11
STARTREK: Rename the different showText() functions for disambiguation
Filippos Karapetis
2019-06-11
STARTREK: Load more messages from RDF files
Filippos Karapetis
2019-06-03
STARTREK: Fix use of uninitialized variable
Thierry Crozat
2019-05-28
STARTREK: Start reading text from RDF files, instead of hardcoding it
Filippos Karapetis
2019-05-28
STARTREK: Saving for VENG mission
Matthew Stewart
2019-05-28
STARTREK: Common code for VENG mission
Matthew Stewart
2019-05-28
STARTREK: VENG8
Matthew Stewart
2019-05-27
STARTREK: Refactor code so that gotos are not used in DEMON6
Filippos Karapetis
2018-08-09
STARTREK: Fix Various Compiler Warnings.
D G Turner
2018-08-09
STARTREK: Hopefully Fix Remaining Compilation Issues.
D G Turner
2018-08-09
STARTREK: Even More Compilation Fixes.
D G Turner
2018-08-09
STARTREK: Further Compilation Fixes.
D G Turner
2018-08-09
STARTREK: Further Compilation Fixes.
D G Turner
2018-08-09
STARTREK: VENG7
Matthew Stewart
2018-08-09
STARTREK: VENG6
Matthew Stewart
2018-08-09
STARTREK: Move VENG function into common code
Matthew Stewart
2018-08-09
STARTREK: VENG5
Matthew Stewart
2018-08-09
STARTREK: VENG4
Matthew Stewart
2018-08-09
STARTREK: VENG3
Matthew Stewart
2018-08-09
STARTREK: VENG2
Matthew Stewart
2018-08-09
STARTREK: VENG1
Matthew Stewart
2018-08-09
STARTREK: Implement republic map screen
Matthew Stewart
2018-08-09
STARTREK: VENG0
Matthew Stewart
2018-08-09
STARTREK: Use ARRAYSIZE macro
Matthew Stewart
2018-08-09
STARTREK: Rename SINS5 variable
Matthew Stewart
2018-08-09
STARTREK: SINS5
Matthew Stewart
2018-08-09
STARTREK: SINS3
Matthew Stewart
2018-08-09
STARTREK: SINS4
Matthew Stewart
2018-08-09
STARTREK: SINS2
Matthew Stewart
2018-08-09
STARTREK: Reorganize includes in room.h
Matthew Stewart
2018-08-09
STARTREK: Implement text input boxes
Matthew Stewart
2018-08-09
STARTREK: SINS1
Matthew Stewart
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