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AgeCommit message (Expand)Author
2006-05-18Initialise _resList to avoid crash (from freeing an invalid pointer) if theTorbjörn Andersson
2006-05-18Renamed screenChanged() to handleScreenChanged().Torbjörn Andersson
2006-05-18Allow changing scaler while playing MPEG cutscenes.Torbjörn Andersson
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-05-10Removed hack that was used to limit the mouse cursor to (at most) 80x80 pixels.Torbjörn Andersson
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Do not call static class methods as if they were instance methodsMax Horn
2006-04-26If the resource manager fails to initialize itself properly, instead ofTorbjörn Andersson
2006-04-26Fixed the output from the "res" debugger command that I accidentally broke, oh,Torbjörn Andersson
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-16Do not override the 'directory' param when dumping BS2 resourcesMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-04-08Renamed various *GameSettings to GameSettings (our namespaces are enough to d...Max Horn
2006-04-04Since our debug() adds an exclamation mark at the message end, removeEugene Sandulenko
2006-04-03Merged d_draw.cpp and rdwin.cpp (what little remained of them) into screen.cpp.Torbjörn Andersson
2006-04-01Simplified loading of startup.infTorbjörn Andersson
2006-04-01Guard against too many entries in resource.inf, since there has been a TODOTorbjörn Andersson
2006-04-01Simplified the loading of resource.infTorbjörn Andersson
2006-04-01A lot of code in sword1/router.cpp and sword2/router.cpp is virtually identic...Max Horn
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-19Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStreamTravis Howell
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-23fixed warningsPaweł Kołodziejski
2006-02-20Fix for bug #1428261 (Solaris x86 build fails: variable name collision)Max Horn
2006-02-18- Merged GameDetector::detectGame() into GameDetector::detectMain()Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17This file was obsoleted by the previous commit, but I didn't want to force SVNTorbjörn Andersson
2006-02-17Removed includes from sword2.h so that (hopefully) there will eventually beTorbjörn Andersson
2006-02-17Added global toGameSettings() template function for convenience; simplified G...Max Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-12Merged _mouse.cpp and mouse.cpp into mouse.cppTorbjörn Andersson
2006-02-12Standardized the preprocessor constants used to prevent double inclusion ofTorbjörn Andersson
2006-02-12Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of itTorbjörn Andersson
2006-02-12Renamed files for consistency with other engines:Torbjörn Andersson
2006-02-12Removed layers.h since it was a) empty and b) never included.Torbjörn Andersson
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn