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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword2
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Author
2006-04-26
If the resource manager fails to initialize itself properly, instead of
Torbjörn Andersson
2006-04-26
Fixed the output from the "res" debugger command that I accidentally broke, oh,
Torbjörn Andersson
2006-04-16
Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...
Max Horn
2006-04-16
Do not override the 'directory' param when dumping BS2 resources
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-15
Removed GameDetector::_gameid in favor of using a config manager entry
Max Horn
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-04-08
Renamed various *GameSettings to GameSettings (our namespaces are enough to d...
Max Horn
2006-04-04
Since our debug() adds an exclamation mark at the message end, remove
Eugene Sandulenko
2006-04-03
Merged d_draw.cpp and rdwin.cpp (what little remained of them) into screen.cpp.
Torbjörn Andersson
2006-04-01
Simplified loading of startup.inf
Torbjörn Andersson
2006-04-01
Guard against too many entries in resource.inf, since there has been a TODO
Torbjörn Andersson
2006-04-01
Simplified the loading of resource.inf
Torbjörn Andersson
2006-04-01
A lot of code in sword1/router.cpp and sword2/router.cpp is virtually identic...
Max Horn
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-19
Revert FLAG_AUTOFREE changes to loadWAVFromStreammakeWAVStream
Travis Howell
2006-03-09
- Renamed GameSettings to PlainGameDescriptor
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-03-08
Fixed tons of format string warnings for debug/error calls (including several...
Max Horn
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-02-23
fixed warnings
Paweł Kołodziejski
2006-02-20
Fix for bug #1428261 (Solaris x86 build fails: variable name collision)
Max Horn
2006-02-18
- Merged GameDetector::detectGame() into GameDetector::detectMain()
Max Horn
2006-02-18
- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-17
This file was obsoleted by the previous commit, but I didn't want to force SVN
Torbjörn Andersson
2006-02-17
Removed includes from sword2.h so that (hopefully) there will eventually be
Torbjörn Andersson
2006-02-17
Added global toGameSettings() template function for convenience; simplified G...
Max Horn
2006-02-17
Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...
Max Horn
2006-02-12
Merged _mouse.cpp and mouse.cpp into mouse.cpp
Torbjörn Andersson
2006-02-12
Standardized the preprocessor constants used to prevent double inclusion of
Torbjörn Andersson
2006-02-12
Oops. Forgot to tell SVN to actually *move* the files. I'll get the hang of it
Torbjörn Andersson
2006-02-12
Renamed files for consistency with other engines:
Torbjörn Andersson
2006-02-12
Removed layers.h since it was a) empty and b) never included.
Torbjörn Andersson
2006-02-12
Reduced data duplication in module.mk files; added module.mk files for null a...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn