aboutsummaryrefslogtreecommitdiff
path: root/scumm/camera.cpp
AgeCommit message (Expand)Author
2005-05-25abs -> ABS (code unification)Max Horn
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-10-01Smooth scrolling seems to work very well, so I am promoting it now from hack-...Max Horn
2004-09-26cleanupMax Horn
2004-08-14Get rid of _screenLeftMax Horn
2004-07-22Remove unused code, VAR_SCROLL_SCRIPT is never set for scumm 1/2.Travis Howell
2004-07-08Experimental fix for bugs #795938 and #929242. In both cases, text isTorbjörn Andersson
2004-06-29Remove old commented out codeTravis Howell
2004-04-04Removed CharsetRenderer::_mask (this was used to optimize charset mask handli...Max Horn
2004-01-08move the charset mask to the charset renderer class; some other related changesMax Horn
2004-01-06Fix subtitles glitch when subtitles are shown during room scroll in pass.Travis Howell
2004-01-06updated copyright noticeMax Horn
2004-01-04Fix a few subtitles glitches in loomcd during cutscenes.Travis Howell
2004-01-03added & renamed some constants; fixed & added some doxygen comments; cleaned ...Max Horn
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
2003-10-15Disable code which seems to be real cause of lock up in title screen of MI1 d...Travis Howell
2003-10-06*** empty log message ***Travis Howell
2003-10-06Fix text when room scrolls in game versions < 3.Travis Howell
2003-10-06Should not apply to loom/loomcd, they only use room scrolling at one point an...Travis Howell
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-09-14moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...Max Horn
2003-07-07only move charset mask upon scrolling if tex is displayed in the game graphic...Max Horn
2003-07-01only adjust gdi._mask if _charset->_hasMask is set to trueMax Horn
2003-07-01fix for when we scroll while text is being displayed (text used to leave trac...Max Horn
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
2003-06-07replaced GF_AFTER with _versionMax Horn
2003-06-01added a getMaskBuffer method (makes it easier to read some of the code); merg...Max Horn
2003-05-30cleanup; removed last horizontal bound check from updateDirtyRect -> now all ...Max Horn
2003-05-29more camera splitingMax Horn
2003-05-29moved camera stuff to own fileMax Horn