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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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camera.cpp
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Author
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-05-25
abs -> ABS (code unification)
Max Horn
2005-05-14
Added --disable-hq and --disable-scumm-7-8 options. Also improved
Eugene Sandulenko
2005-03-11
Mass-renamed all variables of Actor object according to our current code
Eugene Sandulenko
2005-01-01
Updated copyright
Max Horn
2004-10-01
Smooth scrolling seems to work very well, so I am promoting it now from hack-...
Max Horn
2004-09-26
cleanup
Max Horn
2004-08-14
Get rid of _screenLeft
Max Horn
2004-07-22
Remove unused code, VAR_SCROLL_SCRIPT is never set for scumm 1/2.
Travis Howell
2004-07-08
Experimental fix for bugs #795938 and #929242. In both cases, text is
Torbjörn Andersson
2004-06-29
Remove old commented out code
Travis Howell
2004-04-04
Removed CharsetRenderer::_mask (this was used to optimize charset mask handli...
Max Horn
2004-01-08
move the charset mask to the charset renderer class; some other related changes
Max Horn
2004-01-06
Fix subtitles glitch when subtitles are shown during room scroll in pass.
Travis Howell
2004-01-06
updated copyright notice
Max Horn
2004-01-04
Fix a few subtitles glitches in loomcd during cutscenes.
Travis Howell
2004-01-03
added & renamed some constants; fixed & added some doxygen comments; cleaned ...
Max Horn
2003-11-16
changed some shift operators to *, /
Paweł Kołodziejski
2003-10-15
Disable code which seems to be real cause of lock up in title screen of MI1 d...
Travis Howell
2003-10-06
*** empty log message ***
Travis Howell
2003-10-06
Fix text when room scrolls in game versions < 3.
Travis Howell
2003-10-06
Should not apply to loom/loomcd, they only use room scrolling at one point an...
Travis Howell
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-10-02
renamed namespace ScummVM to Common
Max Horn
2003-09-14
moved Actor x/y to _pos.x/_pos.y -> this makes it much easier to grep for acc...
Max Horn
2003-07-07
only move charset mask upon scrolling if tex is displayed in the game graphic...
Max Horn
2003-07-01
only adjust gdi._mask if _charset->_hasMask is set to true
Max Horn
2003-07-01
fix for when we scroll while text is being displayed (text used to leave trac...
Max Horn
2003-06-14
runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
Max Horn
2003-06-07
replaced GF_AFTER with _version
Max Horn
2003-06-01
added a getMaskBuffer method (makes it easier to read some of the code); merg...
Max Horn
2003-05-30
cleanup; removed last horizontal bound check from updateDirtyRect -> now all ...
Max Horn
2003-05-29
more camera spliting
Max Horn
2003-05-29
moved camera stuff to own file
Max Horn