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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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sound.h
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Author
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-06-24
For consistency, specify directory when including files.
Torbjörn Andersson
2005-05-11
Moved some more stuff to namespace Audio (enough for tonight)
Max Horn
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-10
Moved class File and the MD5 stuff to namespace Common
Max Horn
2005-03-12
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-10-21
Prepare PalmOS support
Chris Apers
2004-10-12
added mp3 and ogg vorbis playback for music and speech.
Robert Göffringmann
2004-08-31
Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids ...
Travis Howell
2004-01-11
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
Torbjörn Andersson
2004-01-07
implemented volume control panel
Robert Göffringmann
2004-01-06
updated copyright notice
Max Horn
2004-01-06
get volume from gamedetector
Robert Göffringmann
2003-12-30
cd changing code and checking for savegames on startup
Robert Göffringmann
2003-12-28
this fixes the remaining glitches
Robert Göffringmann
2003-12-21
changed speech code, should now play all waves correctly
Robert Göffringmann
2003-12-20
fixed crashes after restoring a savegame, added fnSetPaletteToFade and change...
Robert Göffringmann
2003-12-20
added SwordControl (the control panel). Not yet finished.
Robert Göffringmann
2003-12-19
Make sure that playSample() gets a pointer to the original QueueElement
Torbjörn Andersson
2003-12-17
fixed text output and logic bug. changed scrolling code.
Robert Göffringmann
2003-12-17
menu, sound and mouse fixes.
Robert Göffringmann
2003-12-16
Broken Sword 1: initial import
Robert Göffringmann