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path: root/sword1/sound.h
AgeCommit message (Expand)Author
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-01-01Updated copyrightMax Horn
2004-10-21Prepare PalmOS supportChris Apers
2004-10-12added mp3 and ogg vorbis playback for music and speech.Robert Göffringmann
2004-08-31Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids ...Travis Howell
2004-01-11Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes inTorbjörn Andersson
2004-01-07implemented volume control panelRobert Göffringmann
2004-01-06updated copyright noticeMax Horn
2004-01-06get volume from gamedetectorRobert Göffringmann
2003-12-30cd changing code and checking for savegames on startupRobert Göffringmann
2003-12-28this fixes the remaining glitchesRobert Göffringmann
2003-12-21changed speech code, should now play all waves correctlyRobert Göffringmann
2003-12-20fixed crashes after restoring a savegame, added fnSetPaletteToFade and change...Robert Göffringmann
2003-12-20added SwordControl (the control panel). Not yet finished.Robert Göffringmann
2003-12-19Make sure that playSample() gets a pointer to the original QueueElementTorbjörn Andersson
2003-12-17fixed text output and logic bug. changed scrolling code.Robert Göffringmann
2003-12-17menu, sound and mouse fixes.Robert Göffringmann
2003-12-16Broken Sword 1: initial importRobert Göffringmann