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path: root/sword2/logic.h
AgeCommit message (Expand)Author
2006-01-18Update copyright noticeEugene Sandulenko
2005-11-13CleanupTorbjörn Andersson
2005-10-29Applied my own patch #1341495, in an attempt to fix alignment issuesTorbjörn Andersson
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-05-12Moved some more animation stuff out of the Logic class and into theTorbjörn Andersson
2005-05-03More cleanup/restructuring: Moved walk-related code from Logic to Router.Torbjörn Andersson
2005-04-24Moved conversation stuff from Logic to Mouse.Torbjörn Andersson
2005-02-22Moved some debugging stuff into the debugger class.Torbjörn Andersson
2005-02-19This is the second part of the BS2 restructuring. There are two newTorbjörn Andersson
2005-01-28Began what I hope is the final major restructuring of the BS2 engine.Torbjörn Andersson
2005-01-17Updated copyright header, as discussed on the mailing list.Torbjörn Andersson
2005-01-01Updated copyright year.Torbjörn Andersson
2004-11-14CleanupTorbjörn Andersson
2004-09-08Fixed evil regression #2. Restarting the game, or using the "start" debugTorbjörn Andersson
2004-05-07Cleanup.Torbjörn Andersson
2004-05-05Cleanup.Torbjörn Andersson
2004-04-27CleanupTorbjörn Andersson
2004-04-23Major revamping of the BS2 memory manager and, some small changes to theTorbjörn Andersson
2004-04-16CleanupTorbjörn Andersson
2004-04-07Cleanup.Torbjörn Andersson
2004-03-29Cleanup.Torbjörn Andersson
2004-03-27cleanupTorbjörn Andersson
2004-03-17Use the same syntax for accessing script variables as BS1 does, i.e. nowTorbjörn Andersson
2004-01-07Valgrind fixes. Mostly about memory not being freed when the engine isTorbjörn Andersson
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
2003-12-14Mostly cleanups, but I believe this also fixes an endian problem in theTorbjörn Andersson
2003-12-01Removed some unnecessary / commented out code, and initialized the debugTorbjörn Andersson
2003-11-24Removed redundant information from the opcode list. I thought having theTorbjörn Andersson
2003-11-16More cleanup. I've eliminated all the temporary global variables I've addedTorbjörn Andersson
2003-11-15Mostly cleanup. Also prevented what would probably have been an infiniteTorbjörn Andersson
2003-11-08Removed some now redundant header files.Torbjörn Andersson
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-07spelling fixesJonathan Gray
2003-11-05setup opcode table *before* using it to avoid crashes :-)Max Horn
2003-11-04Create g_logic dynamically. More moving of stuff into classes.Torbjörn Andersson
2003-11-04More moving of stuff into classes.Torbjörn Andersson
2003-11-02More moving of stuff into classes. I had to make a few changes/cleanups toTorbjörn Andersson
2003-11-01More moving of stuff into classesTorbjörn Andersson
2003-10-28bs2 -> sword2Max Horn
2003-10-26Enable the debug console. Actually, what I've done is to adapt the debugTorbjörn Andersson
2003-10-22Moved a few remaining pieces of the script interpreter into the Logic classTorbjörn Andersson
2003-10-21Moved some more stuff into the Logic class.Torbjörn Andersson
2003-10-18Moved the opcode functions into the Logic class.Torbjörn Andersson
2003-10-04Changed to use #include "bs2/..." and removed the inclusion of standard CTorbjörn Andersson
2003-10-04added namespace Sword2Max Horn
2003-09-30Changed the "logic" object to use ScummVM naming conventions.Torbjörn Andersson
2003-09-26Some more reformatting / cleanup, and removal of comments that did nothingTorbjörn Andersson
2003-09-17cleanupTorbjörn Andersson